Files
sweetgum-server/scripts/portal/davy_next4.js
2021-04-17 21:57:27 +02:00

28 lines
1.4 KiB
JavaScript

function enter(pi) {
if (pi.getMap().getReactorByName("sMob1").getState() >= 1 && pi.getMap().getReactorByName("sMob2").getState() >= 1 && pi.getMap().getReactorByName("sMob3").getState() >= 1 && pi.getMap().getReactorByName("sMob4").getState() >= 1 && pi.getMap().getMonsters().size() == 0) {
var eim = pi.getEventInstance();
if(eim.getProperty("spawnedBoss") == null) {
var level = parseInt(eim.getProperty("level"));
var chests = parseInt(eim.getProperty("openedChests"));
var boss;
const MapleLifeFactory = Java.type('server.life.MapleLifeFactory');
if(chests == 0) boss = MapleLifeFactory.getMonster(9300119); //lord pirate
else if(chests == 1) boss = MapleLifeFactory.getMonster(9300105); //angry lord pirate
else boss = MapleLifeFactory.getMonster(9300106); //enraged lord pirate
boss.changeDifficulty(level, true);
const Point = Java.type('java.awt.Point');
pi.getMap(925100500).spawnMonsterOnGroundBelow(boss, new Point(777, 140));
eim.setProperty("spawnedBoss", "true");
}
pi.playPortalSound(); pi.warp(925100500, 0);
return true;
} else {
pi.playerMessage(5, "The portal is not opened yet.");
return false;
}
}