Files
sweetgum-server/src/net/server/world/MaplePartyCharacter.java
ronancpl 42fe74955d Guild PQ + fixed negative EXP error
Implemented Guild PQ. Fixed a problem introduced earlier where negative
EXP would be deemed as "integer overflow", provoking many game breaking
issues as result.
2017-06-18 03:19:53 -03:00

161 lines
3.9 KiB
Java

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.server.world;
import java.util.ArrayList;
import java.util.Collection;
import server.maps.MapleDoor;
import client.MapleCharacter;
import client.MapleJob;
public class MaplePartyCharacter {
private String name;
private int id;
private int level;
private int channel, world;
private int jobid;
private int mapid;
private ArrayList<MapleDoor> door = new ArrayList<MapleDoor>();
private boolean online;
private MapleJob job;
private MapleCharacter character;
public MaplePartyCharacter(MapleCharacter maplechar) {
this.character = maplechar;
this.name = maplechar.getName();
this.level = maplechar.getLevel();
this.channel = maplechar.getClient().getChannel();
this.world = maplechar.getWorld();
this.id = maplechar.getId();
this.jobid = maplechar.getJob().getId();
this.mapid = maplechar.getMapId();
this.online = true;
this.job = maplechar.getJob();
for (MapleDoor doors : maplechar.getDoors()) {
this.door.add(doors);
}
}
public MaplePartyCharacter() {
this.name = "";
}
public MapleCharacter getPlayer() {
return character;
}
public MapleJob getJob() {
return job;
}
public int getLevel() {
return level;
}
public int getChannel() {
return channel;
}
public void setChannel(int channel) {
this.channel = channel;
}
public boolean isLeader() {
return getPlayer().isPartyLeader();
}
public boolean isOnline() {
return online;
}
public void setOnline(boolean online) {
this.online = online;
}
public int getMapId() {
return mapid;
}
public void setMapId(int mapid) {
this.mapid = mapid;
}
public String getName() {
return name;
}
public int getId() {
return id;
}
public int getJobId() {
return jobid;
}
public int getGuildId() {
return character.getGuildId();
}
public void updateDoor(MapleDoor door) {
this.door.add(door);
}
public Collection<MapleDoor> getDoors() {
return door;
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + ((name == null) ? 0 : name.hashCode());
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
}
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
final MaplePartyCharacter other = (MaplePartyCharacter) obj;
if (name == null) {
if (other.name != null) {
return false;
}
} else if (!name.equals(other.name)) {
return false;
}
return true;
}
public int getWorld() {
return world;
}
}