Fixed Neo City area, now playable. Overhauled the EllinPQ mechanics, such as the "CLEAR" effect when passing maps, and some bug fixes along the way. Refactored a lot of out-of-place classes and properly renamed a few others through the project. Updated readme and licenses through the source, preparing the stage for the new release.
129 lines
4.2 KiB
Java
129 lines
4.2 KiB
Java
/*
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This file is part of the HeavenMS (MapleSolaxiaV2) MapleStory Server
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Copyleft (L) 2017 RonanLana
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package server.maps;
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import client.MapleCharacter;
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import java.awt.Point;
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import tools.MaplePacketCreator;
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import client.MapleClient;
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/**
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*
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* @author Ronan
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*/
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public class MapleDoorObject extends AbstractMapleMapObject {
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private int ownerId;
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private int pairOid;
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private boolean isTown;
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private MapleMap from;
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private MapleMap to;
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private Point toPos;
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public MapleDoorObject(int owner, MapleMap destination, MapleMap origin, boolean town, Point targetPosition, Point toPosition) {
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super();
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setPosition(targetPosition);
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ownerId = owner;
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isTown = town;
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from = origin;
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to = destination;
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toPos = toPosition;
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}
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public void warp(final MapleCharacter chr, boolean toTown) {
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if (chr.getId() == ownerId || (chr.getParty() != null && chr.getParty().getMemberById(ownerId) != null)) {
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if(chr.getParty() == null && (to.isLastDoorOwner(chr.getId()) || toTown)) chr.changeMap(to, toPos);
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else chr.changeMap(to, to.findClosestPlayerSpawnpoint(toPos)); // weird issues happens with party, relocating players elsewhere....
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} else {
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chr.getClient().announce(MaplePacketCreator.blockedMessage(6));
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chr.getClient().announce(MaplePacketCreator.enableActions());
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}
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}
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@Override
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public void sendSpawnData(MapleClient client) {
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if (from.getId() == client.getPlayer().getMapId()) {
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if (client.getPlayer().getParty() != null && (ownerId == client.getPlayer().getId() || client.getPlayer().getParty().getMemberById(ownerId) != null)) {
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client.announce(MaplePacketCreator.partyPortal(this.getFrom().getId(), this.getTo().getId(), this.toPosition()));
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}
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client.announce(MaplePacketCreator.spawnPortal(this.getFrom().getId(), this.getTo().getId(), this.toPosition()));
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if(!this.inTown()) client.announce(MaplePacketCreator.spawnDoor(this.getOwnerId(), this.getPosition(), true));
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}
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}
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@Override
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public void sendDestroyData(MapleClient client) {
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if (from.getId() == client.getPlayer().getMapId()) {
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if (client.getPlayer().getParty() != null && (ownerId == client.getPlayer().getId() || client.getPlayer().getParty().getMemberById(ownerId) != null)) {
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client.announce(MaplePacketCreator.partyPortal(999999999, 999999999, new Point(-1, -1)));
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}
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client.announce(MaplePacketCreator.removeDoor(ownerId, isTown));
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}
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}
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public int getOwnerId() {
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return ownerId;
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}
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public void setPairOid(int oid) {
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this.pairOid = oid;
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}
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public int getPairOid() {
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return pairOid;
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}
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public boolean inTown() {
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return isTown;
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}
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public MapleMap getFrom() {
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return from;
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}
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public MapleMap getTo() {
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return to;
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}
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public MapleMap getTown() {
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return isTown ? from : to;
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}
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public MapleMap getArea() {
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return !isTown ? from : to;
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}
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public Point getAreaPosition() {
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return !isTown ? getPosition() : toPos;
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}
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public Point toPosition() {
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return toPos;
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}
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@Override
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public MapleMapObjectType getType() {
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return MapleMapObjectType.DOOR;
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}
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}
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