Improved the gameplay around the Mushroom Castle region. Solved an issue with HP threshold on MoveLifeHandler. Fixed Body Pressure being refreshed every time it hits a mob.
57 lines
2.0 KiB
JavaScript
57 lines
2.0 KiB
JavaScript
function enter(pi) {
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if(pi.isQuestCompleted(2331)) {
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pi.openNpc(1300013);
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return false;
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}
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if(pi.isQuestCompleted(2333) && pi.isQuestStarted(2331) && !pi.hasItem(4001318)){
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pi.getPlayer().message("Lost the Royal Seal, eh? Worry not! Kevin's code here to save your hide.");
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if(pi.canHold(4001318)){
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pi.gainItem(4001318, 1);
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}
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else{
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pi.getPlayer().message("Hey, how do you plan to hold this Seal when your inventory is full?");
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}
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}
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if(pi.isQuestCompleted(2333)){
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pi.playPortalSound();
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pi.warp(106021600, 1);
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return true;
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}
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else if(pi.isQuestStarted(2332) && pi.hasItem(4032388)){
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if(pi.getPlayer().getParty() != null){
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pi.getPlayer().showHint("The next part of the quest is solo only! Must leave party.");
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return false;
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}
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else{
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pi.forceCompleteQuest(2332, 1300002);
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pi.getPlayer().message("You've found the princess!");
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pi.giveCharacterExp(4400 * 1.5, pi.getPlayer());
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var pm = pi.getEventManager("MK_PrimeMinister");
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pm.setProperty("player", pi.getPlayer().getName());
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pm.startInstance(pi.getPlayer());
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pi.playPortalSound();
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return true;
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}
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}
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else if(pi.isQuestStarted(2333) || (pi.isQuestCompleted(2332) && !pi.isQuestStarted(2333))){
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if(pi.getPlayer().getParty() != null){
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pi.getPlayer().showHint("The next part of the quest is solo only! Must leave party.");
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return false;
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}
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else{
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var pm = pi.getEventManager("MK_PrimeMinister");
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pm.setProperty("player", pi.getPlayer().getName());
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pm.startInstance(pi.getPlayer());
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pi.playPortalSound();
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return true;
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}
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}
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else{
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pi.getPlayer().message("The door seems to be locked. Perhaps I can find a key to open it...");
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return false;
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}
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} |