Reading approximated unitPrice value from WZ in such a fashion that the new double value can be represented in float point without losing too much data. Fixed rechargeables with quantity 0 set on the playershop/hiredmerchant being handed back to the owner with quantity 1. Solved many concurrecy issues related with items on the field and playershop/hiredmerchant. Fixed anomalies with waiting time before picking up other players items, now acting GMS-like. Added/patched copyleft claims in files that are from my own authorship. Please see backtrack_licenses/readme.txt for more info about this move. Fixed issues with item retrieval when using bundles on playershop/hiredmerchant. Fixed some exploits with playershop/hiredmerchant. Fixed a glitch with npcshop when trying to recharge/buy items without having enough mesos. Added portal sound effect for some scripted portals that still lacked it. Fixed some exploits with NPCs Fredrick and Duey. Fixed Body Pressure not displaying damage to other players. Added a flag that permits town scrolls to act like a "banish" for players. This renders the antibanish scroll effect available.
111 lines
5.8 KiB
JavaScript
111 lines
5.8 KiB
JavaScript
/*
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This file is part of the HeavenMS MapleStory Server
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Copyleft (L) 2016 - 2018 RonanLana
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author: Ronan
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* @npc: Billy
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* @map: 193000000 - Premium Road - Kerning City Internet Cafe
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* @func: Cafe PQ Reward Announcer
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*/
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var status;
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var itemSet_lv6 = [1442046, 1432018, 1102146, 1102145, 2022094, 2022544, 2022123, 2022310, 2040727, 2041058, 2040817, 4000030, 4003005, 4003000, 4011007, 4021009, 4011008, 3010098];
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var itemQty_lv6 = [1, 1, 1, 1, 35, 15, 20, 20, 1, 1, 1, 30, 30, 30, 1, 1, 3, 1];
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var itemSet_lv5 = [1382015, 1382016, 1442044, 1382035, 2022310, 2022068, 2022069, 2022190, 2022047, 2040727, 2040924, 2040501, 4000030, 4003005, 4003000, 4011003, 4011006, 4021004, 3010099];
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var itemQty_lv5 = [1, 1, 1, 1, 20, 40, 40, 30, 30, 1, 1, 1, 20, 20, 25, 3, 2, 3, 1];
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var itemSet_lv4 = [1332029, 1472027, 1462032, 1492019, 2022045, 2022048, 2022094, 2022123, 2022058, 2041304, 2041019, 2040826, 2040758, 4000030, 4003005, 4003000, 4010007, 4011003, 4021003, 3010016, 3010017];
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var itemQty_lv4 = [1, 1, 1, 1, 45, 40, 25, 20, 60, 1, 1, 1, 1, 10, 10, 20, 5, 1, 1, 1, 1];
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var itemSet_lv3 = [1302058, 1372008, 1422030, 1422031, 1022082, 2022279, 2022120, 2001001, 2001002, 2022071, 2022189, 2040914, 2041001, 2041041, 2041308, 4031203, 4000030, 4003005, 4003000, 4010004, 4010006, 4020000, 4020006, 3010002, 3010003];
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var itemQty_lv3 = [1, 1, 1, 1, 1, 65, 40, 40, 40, 25, 25, 1, 1, 1, 1, 10, 7, 10, 8, 5, 5, 5, 5, 1, 1];
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var itemSet_lv2 = [1022073, 1012098, 1012101, 1012102, 1012103, 2022055, 2022056, 2022103, 2020029, 2020032, 2020031, 2022191, 2022016, 2043300, 2043110, 2043800, 2041001, 2040903, 4031203, 4000021, 4003005, 4003000, 4003001, 4010000, 4010001, 4010003, 4010004, 4020004, 3010004, 3010005];
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var itemQty_lv2 = [1, 1, 1, 1, 1, 40, 40, 40, 40, 60, 60, 60, 60, 1, 1, 1, 1, 1, 4, 6, 7, 5, 2, 4, 4, 3, 3, 4, 1, 1];
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var itemSet_lv1 = [1302021, 1302024, 1302033, 1082150, 1002419, 2022053, 2022054, 2020032, 2022057, 2022096, 2022097, 2022192, 2020030, 2010005, 2022041, 2030000, 2040100, 2040004, 2040207, 2048004, 4031203, 4000021, 4003005, 4003000, 4003001, 4010000, 4010001, 4010002, 4010005, 4020004];
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var itemQty_lv1 = [1, 1, 1, 1, 1, 20, 20, 20, 20, 20, 25, 25, 25, 50, 50, 12, 1, 1, 1, 1, 3, 4, 2, 2, 1, 2, 2, 2, 2, 2];
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var levels = ["Tier 1", "Tier 2", "Tier 3", "Tier 4", "Tier 5", "Tier 6"];
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function start() {
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status = -1;
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action(1, 0, 0);
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}
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function action(mode, type, selection) {
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if (mode == -1) {
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cm.dispose();
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} else {
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if (mode == 0 && status == 0) {
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cm.dispose();
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return;
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}
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if (mode == 1)
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status++;
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else
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status--;
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if (status == 0) {
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var sendStr = "The #bInternet Cafe Party Quest#k rewards players with ticket-like #bfigure erasers#k, that can be used on the vending machine to retrieve prizes. By further increasing the stakes, one can get better prizes, separated by #rtiers#k.\r\n\r\nThe possible rewards for each tier are depicted here:\r\n\r\n#b";
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for(var i = 0; i < 6; i++) {
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sendStr += "#L" + i + "#" + levels[i] + "#l\r\n";
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}
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cm.sendSimple(sendStr);
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} else if(status == 1) {
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var lvTarget, lvQty;
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if(selection == 0) {
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lvTarget = itemSet_lv1;
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lvQty = itemQty_lv1;
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} else if(selection == 1) {
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lvTarget = itemSet_lv2;
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lvQty = itemQty_lv2;
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} else if(selection == 2) {
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lvTarget = itemSet_lv3;
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lvQty = itemQty_lv3;
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} else if(selection == 3) {
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lvTarget = itemSet_lv4;
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lvQty = itemQty_lv4;
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} else if(selection == 4) {
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lvTarget = itemSet_lv5;
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lvQty = itemQty_lv5;
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} else {
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lvTarget = itemSet_lv6;
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lvQty = itemQty_lv6;
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}
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var sendStr = "The following items are being awarded at #b" + levels[selection] + "#k:\r\n\r\n";
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for(var i = 0; i < lvTarget.length; i++) {
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sendStr += " #L" + i + "# #i" + lvTarget[i] + "# #t" + lvTarget[i] + "#";
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if(lvQty[i] > 1) sendStr += " (" + lvQty[i] + ")";
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sendStr += "#l\r\n";
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}
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cm.sendPrev(sendStr);
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} else if(status == 2) {
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cm.dispose();
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}
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}
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}
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