Made NPCs now work properly on multiworld system. Solved multiple issues regarding Player Shops not giving back items properly when owner exits. Added restriction on changing channels at FM rooms, preventing shop owner entering Cash Shop.
43 lines
1.7 KiB
JavaScript
43 lines
1.7 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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var status = -1;
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function start() {
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cm.sendNext("Pirates are blessed with outstanding dexterity and power, utilizing their guns for long-range attacks while using their power on melee combat situations. Gunslingers use elemental-based bullets for added damage, while Infighters transform to a different being for maximum effect.");
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}
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function action(mode, type, selection) {
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status++;
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if (mode != 1){
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if(mode == 0)
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cm.sendNext("If you wish to experience what it's like to be a Pirate, come see me again.");
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cm.dispose();
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return;
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}
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if (status == 0) {
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cm.sendYesNo("Would you like to experience what it's like to be a Pirate?");
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} else if (status == 1){
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cm.lockUI();
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cm.warp(1020500, 0);
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cm.dispose();
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}
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} |