Files
sweetgum-server/scripts/quest/3953.js
ronancpl 4c25c07e28 Mystic Doors review + Togglable SrvMessage-BossHP + Map-Event patch
Reviewed Mystic Doors.
Fixed several issues showing up on Duey in uncommon scenarios.
Fixed a concurrency issue with XMLDomMapleData.
Scheduled forward the "lock disposal" action within the source. Now, it's expected that, after a set while, no method should require usage of a disposed lock and, during that while, a supposed "disposed lock" is still available to run (although no new processes is expected to require use of these locks).
Fixed concurrency issues with player's current event instance, generating several inconsistencies when swiftly registering/unregistering from events.
Implemented a mutually exclusive approach for server message - Boss HPbar.
Fixed item-making Kage requiring lv71~80 ETC instead of the expected 81~90.
Removed the possibility to buy cosmetic coupons with mesos through the NPCs.
Sleepywood JQ's no longer gives cash items when they finish the quest repeatedly.
Added Duey trucks in several maps lacking it. Added NPC Duey in New Leaf City.
Fixed scripted quests not calculating QUEST_RATE (if applied) when rewarding experience and meso.
2018-08-07 23:37:24 -03:00

55 lines
3.1 KiB
JavaScript

/*
This file is part of the HeavenMS MapleStory Server
Copyleft (L) 2016 - 2018 RonanLana
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
var status = -1;
function end(mode, type, selection) {
if (mode == -1) {
qm.dispose();
} else {
if(mode == 0 && type > 0) {
qm.dispose();
return;
}
if (mode == 1)
status++;
else
status--;
if (status == 0) {
qm.sendSimple("Eh, are you still saying Deo is a monster? No, Deo is not a monster, he is a peaceful leader of the Royal cactus from the region.\r\n\r\n#L0##bHave you heard that a group of merchants crossing through the desert were attacked by the monsters?#k");
} else if (status == 1) {
qm.sendSimple("Is that so? I wonder why these merchants were wandering so recklessly in the desert. They trespassed the territory of the Cactus'! They shouldn't be wandering around in the first place, they should first have the leave of the Ariant Counsel.\r\n\r\n#L0##bThis is all because of the Queen's negligence in maintaining the safety of the town.#k");
} else if (status == 2) {
qm.sendSimple("Ehh... Yeah, the city is not really doing well because of the currently ruling govern, that's indeed a fact. If only the Guardians of the Deserts returned to put order on this mess...\r\n\r\n#L0##bWhat is the Guardian of the Deserts doing when we're under the Queen's tyranny?#k");
} else if (status == 3) {
qm.sendSimple("They have departed on an expedition to get rid of some major threats in the desert that were ravaging Ariant, for quite some time now... It's strange, they should have already returned... Thinking about it now, the last attack on the merchants was around the direction the Guardians departed... No, that can't be... Can it?\r\n\r\n#L0##bPerhaps Deo has already turned into a monster.#k");
} else if (status == 4) {
qm.gainItem(4011008, -1);
qm.sendNext("We're in great trouble, if it is like this. And it really seems like it. If the Royal Cactus Deo has gone insane, Ariant is done for. You, can you do something to defeat Deo? We really need your help now.");
qm.gainExp(20000);
qm.forceCompleteQuest();
qm.dispose();
}
}
}