Added "8-slot SETUP expand" item on the CashShop. Solved a concurrency issue on the fameGainByQuest method. Refactored many resource freeing modules throughout the source code. Implemented dynamic deployment of worlds and channels on the server system. Only creation of channels and worlds are available on this feature. Added a dedicated worker for schedules requested on EventManager. Fixed a potential cause for deadlocks on the channel schedulers' system. Refactored many schedules used by the EventManager and Channel, futher improving overall scheduling performance on the server.
70 lines
2.3 KiB
JavaScript
70 lines
2.3 KiB
JavaScript
importPackage(Packages.tools);
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var Orbis_btf;
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var Train_to_Orbis;
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var Orbis_docked;
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var Ludibrium_btf;
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var Train_to_Ludibrium;
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var Ludibrium_docked;
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var Orbis_Station;
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var Ludibrium_Station;
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//Time Setting is in millisecond
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var closeTime = 4 * 60 * 1000; //The time to close the gate
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var beginTime = 5 * 60 * 1000; //The time to begin the ride
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var rideTime = 5 * 60 * 1000; //The time that require move to destination
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function init() {
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closeTime = em.getTransportationTime(closeTime);
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beginTime = em.getTransportationTime(beginTime);
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rideTime = em.getTransportationTime(rideTime);
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Orbis_btf = em.getChannelServer().getMapFactory().getMap(200000122);
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Ludibrium_btf = em.getChannelServer().getMapFactory().getMap(220000111);
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Train_to_Orbis = em.getChannelServer().getMapFactory().getMap(200090110);
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Train_to_Ludibrium = em.getChannelServer().getMapFactory().getMap(200090100);
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Orbis_docked = em.getChannelServer().getMapFactory().getMap(200000121);
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Ludibrium_docked = em.getChannelServer().getMapFactory().getMap(220000110);
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Orbis_Station = em.getChannelServer().getMapFactory().getMap(200000100);
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Ludibrium_Station = em.getChannelServer().getMapFactory().getMap(220000100);
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scheduleNew();
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}
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function scheduleNew() {
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em.setProperty("docked", "true");
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Orbis_docked.setDocked(true);
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Ludibrium_docked.setDocked(true);
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em.setProperty("entry", "true");
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em.schedule("stopEntry", closeTime); //The time to close the gate
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em.schedule("takeoff", beginTime); //The time to begin the ride
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}
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function stopEntry() {
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em.setProperty("entry","false");
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}
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function takeoff() {
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Orbis_btf.warpEveryone(Train_to_Ludibrium.getId());
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Ludibrium_btf.warpEveryone(Train_to_Orbis.getId());
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Orbis_docked.broadcastShip(false);
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Ludibrium_docked.broadcastShip(false);
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em.setProperty("docked","false");
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Orbis_docked.setDocked(false);
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Ludibrium_docked.setDocked(false);
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em.schedule("arrived", rideTime); //The time that require move to destination
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}
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function arrived() {
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Train_to_Orbis.warpEveryone(Orbis_Station.getId(), 0);
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Train_to_Ludibrium.warpEveryone(Ludibrium_Station.getId(), 0);
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Orbis_docked.broadcastShip(true);
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Ludibrium_docked.broadcastShip(true);
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scheduleNew();
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}
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function cancelSchedule() {}
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