Made NPCs now work properly on multiworld system. Solved multiple issues regarding Player Shops not giving back items properly when owner exits. Added restriction on changing channels at FM rooms, preventing shop owner entering Cash Shop.
29 lines
757 B
SQL
29 lines
757 B
SQL
delimiter //
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CREATE PROCEDURE countMobCardsBySection()
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BEGIN
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DECLARE x INT DEFAULT 0;
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DECLARE I INT DEFAULT 0;
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WHILE I < 10 DO
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SELECT count(*) INTO x FROM (
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SELECT DISTINCT itemid FROM drop_data WHERE itemid >= (2380000 + I*1000) and itemid < (2380000 + (I+1)*1000)
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) AS anysqltab_;
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insert into `_mob_card_counter` (`keyid`,`count`) values (2380000 + I*1000 , x);
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SET I = I + 1;
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END WHILE;
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END;
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//
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delimiter ;
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CREATE TABLE `_mob_card_counter` (
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`keyid` INTEGER(10),
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`count` INTEGER(10)
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);
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CALL countMobCardsBySection();
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# the query below recovers all MAIN mobs that drops card.
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SELECT cardid, mobid FROM monstercarddata LEFT JOIN drop_data ON monstercarddata.cardid = drop_data.itemid WHERE mobid = dropperid; |