Reviewed Mystic Doors. Fixed several issues showing up on Duey in uncommon scenarios. Fixed a concurrency issue with XMLDomMapleData. Scheduled forward the "lock disposal" action within the source. Now, it's expected that, after a set while, no method should require usage of a disposed lock and, during that while, a supposed "disposed lock" is still available to run (although no new processes is expected to require use of these locks). Fixed concurrency issues with player's current event instance, generating several inconsistencies when swiftly registering/unregistering from events. Implemented a mutually exclusive approach for server message - Boss HPbar. Fixed item-making Kage requiring lv71~80 ETC instead of the expected 81~90. Removed the possibility to buy cosmetic coupons with mesos through the NPCs. Sleepywood JQ's no longer gives cash items when they finish the quest repeatedly. Added Duey trucks in several maps lacking it. Added NPC Duey in New Leaf City. Fixed scripted quests not calculating QUEST_RATE (if applied) when rewarding experience and meso.
54 lines
1.7 KiB
JavaScript
54 lines
1.7 KiB
JavaScript
/* ===========================================================
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Resonance
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NPC Name: Minister of Home Affairs
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Map(s): Mushroom Castle: Corner of Mushroom Forest(106020000)
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Description: Quest - Exploring Mushroom Forest(2)
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=============================================================
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Version 1.0 - Script Done.(18/7/2010)
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=============================================================
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*/
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importPackage(Packages.client);
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var status = -1;
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function start(mode, type, selection) {
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status++;
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if (mode != 1) {
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if(type == 1 && mode == 0)
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status -= 2;
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else{
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qm.sendOk("Please do not forget our plea for help.");
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qm.dispose();
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return;
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}
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}
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if (status == 0)
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qm.sendAcceptDecline("A powerful barrier of magic, huh? Then what should we do...? If we can't find a way to break that barrier, then we can't save the princess. If it's impossible to physically break through, as you mentioned, then how about requesting help from our #bMinister of Magic#k?");
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if (status == 1){
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qm.forceStartQuest();
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qm.sendOk("Please go see him immediately. The #bMinister of Magic#k may seem a bit on the edge, but he's very knowledgeable, and I'm sure he'll know what to do.");
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qm.dispose();
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}
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}
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function end(mode, type, selection) {
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status++;
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if (mode != 1) {
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if(type == 1 && mode == 0)
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status -= 2;
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else{
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qm.dispose();
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return;
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}
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}
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if (status == 0)
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qm.sendOk("What? You investigated the barrier at the Mushroom Forest?");
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if (status == 1){
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qm.gainExp(4000);
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qm.sendOk("Hmmm...this is interesting. It's a barrier set up by someone with a powerful force of magic, which means there's no way we can manually break through it.");
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qm.forceCompleteQuest();
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qm.dispose();
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}
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}
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