Files
sweetgum-server/scripts/npc/9201061.js
ronancpl b47dd03a3e Client Timestamp update + Cosmetic NPCs & H Beacon patch + Log rework
Fixed Music command not playing soundtracks at all.
Fixed stylish scripts stucking player NPC interactions in certain cases.
Reviewed client mistimed view on items, quest expirations, BBS threads, etc.
Fixed Homing Beacon skill provoking autoflag in mobs with same objectid in different maps.
Solved DB leak cases with removing pets from inventory.
Reviewed logging throughout the source, aiming to normalize the varied-spaced log content within the facilities.
Fixed a bug that would occur when trying to reaccess Horntail expedition.
2019-01-07 12:10:41 -02:00

79 lines
3.1 KiB
JavaScript

/*
This file is part of the OdinMS Maple Story Server
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation version 3 as published by
the Free Software Foundation. You may not use, modify or distribute
this program under any other version of the GNU Affero General Public
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* Bomack
NLC Random Eye Color Change.
*/
var status = 0;
var price = 1000000;
var colors = Array();
function pushIfItemsExists(array, itemidList) {
for (var i = 0; i < itemidList.length; i++) {
var itemid = itemidList[i];
if ((itemid = cm.getCosmeticItem(itemid)) != -1 && !cm.isCosmeticEquipped(itemid)) {
array.push(itemid);
}
}
}
function start() {
status = -1;
action(1, 0, 0);
}
function action(mode, type, selection) {
if (mode < 1) { // disposing issue with stylishs found thanks to Vcoc
cm.dispose();
} else {
if (mode == 1)
status++;
else
status--;
if (status == 0) {
cm.sendSimple("Hi, there~! I'm Bomack. If you have a #b#t5152035##k, I can prescribe the right kind of cosmetic lenses for you. Now, what would you like to do?\r\n#L2#Cosmetic Lens: #i5152035##t5152035##l");
} else if (status == 1) {
if (selection == 2) {
if (cm.getPlayer().getGender() == 0) {
var current = cm.getPlayer().getFace() % 100 + 20000;
}
if (cm.getPlayer().getGender() == 1) {
var current = cm.getPlayer().getFace() % 100 + 21000;
}
colors = Array();
pushIfItemsExists(colors, [current + 100, current + 200, current + 300, current +400, current + 500, current + 600, current + 700]);
cm.sendYesNo("If you use the regular coupon, you'll be awarded a random pair of cosmetic lenses. Are you going to use #b#t5152035##k and really make the change to your eyes?");
}
}
else if (status == 2){
cm.dispose();
if (cm.haveItem(5152035) == true){
cm.gainItem(5152035, -1);
cm.setFace(colors[Math.floor(Math.random() * colors.length)]);
cm.sendOk("Enjoy your new and improved cosmetic lenses!");
} else {
cm.sendOk("I'm sorry, but I don't think you have our cosmetic lens coupon with you right now. Without the coupon, I'm afraid I can't do it for you..");
}
}
}
}