Fixed pet Snail not expiring properly (being removed from inventory when the time's up). Broadcasted code update for most of the missing portal sound effects for portal scripts. It is expected for all scripted portals now to play the sound effect when traversing it.
75 lines
3.6 KiB
JavaScript
75 lines
3.6 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @Author Moogra, Ronan
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*/
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function enter(pi) {
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var currwarp = Date.now();
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if(currwarp - pi.getPlayer().getNpcCooldown() < 3000) return false; // this script can be ran twice when passing the dojo portal... strange.
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pi.getPlayer().setNpcCooldown(currwarp);
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var gate = pi.getPlayer().getMap().getReactorByName("door");
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if(gate != null) {
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if (gate.getState() == 1 || pi.getMap().countMonsters() == 0) {
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if (Math.floor(pi.getPlayer().getMapId() / 100) % 100 < 38) {
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if(((Math.floor((pi.getPlayer().getMap().getId() + 100) / 100)) % 100) % 6 == 0) {
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if(Math.floor(pi.getPlayer().getMapId() / 10000) == 92503) {
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var restMapId = pi.getPlayer().getMap().getId() + 100;
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var mapId = pi.getPlayer().getMap().getId();
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for(var i = 0; i < 5; i++) {
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var chrlist = pi.getMap(mapId - 100 * i).getAllPlayers();
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var pIter = chrlist.iterator();
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while (pIter.hasNext()) {
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var chr = pIter.next();
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for(var j = i; j >= 0; j--) {
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chr.message("You received " + chr.addDojoPointsByMap(mapId - 100 * j) + " training points. Your total training points score is now " + chr.getDojoPoints() + ".");
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}
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chr.changeMap(restMapId, 0);
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}
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}
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} else {
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pi.getPlayer().message("You received " + pi.getPlayer().addDojoPointsByMap(pi.getMapId()) + " training points. Your total training points score is now " + pi.getPlayer().getDojoPoints() + ".");
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pi.warp(pi.getPlayer().getMap().getId() + 100, 0);
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}
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} else {
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pi.getPlayer().message("You received " + pi.getPlayer().addDojoPointsByMap(pi.getMapId()) + " training points. Your total training points score is now " + pi.getPlayer().getDojoPoints() + ".");
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pi.warp(pi.getPlayer().getMap().getId() + 100, 0);
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}
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} else {
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pi.playPortalSound(); pi.warp(925020003, 0);
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pi.getPlayer().gainExp(2000 * pi.getPlayer().getDojoPoints(), true, true, true);
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}
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return true;
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} else {
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pi.getPlayer().message("The door is not open yet.");
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return false;
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}
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} else {
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return false;
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}
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}
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