Files
sweetgum-server/src/server/partyquest/MonsterCarnivalParty.java
T
ronancpl 0d47edf1a7 Persistent diseases + PQ request system + GuildPQ fix
Implemented persistent diseases. Players now keep their disease status when logging out the game.
Solved several concurrent access issues in MapleMap and MapleMonster.
Implemented an option where an account's character slots can be accounted either by each world or all-server range.
Fixed some issues with character slot count when entering/exiting Cash Shop.
Fixed an exploit with Papulatus, on where players could create cracks of dimension infinitely.
Solved an issue with the "reach" command not working properly when the targeted player is on an event instance.
Devised an advanced and secure "PQ request" system. The service revolves around expecting massive number of players requesting a "pass" simultaneously, and fairly & swiftly responsing as much people as possible.
Improved overall Whisper handler performance.
Fixed GPQ Stage 1 statues not working as expected, which rendered the instance unplayable until now.
Added commands for start, complete and reset quests.
2018-08-18 11:38:55 -03:00

126 lines
3.0 KiB
Java

package server.partyquest;
import client.MapleCharacter;
import java.util.LinkedList;
import java.util.List;
import server.maps.MapleMap;
import tools.MaplePacketCreator;
/**
* @author Rob
*/
public class MonsterCarnivalParty {
private List<MapleCharacter> members = new LinkedList<>();
private MapleCharacter leader;
private byte team;
private short availableCP = 0, totalCP = 0;
private int summons = 7;
private boolean winner = false;
public MonsterCarnivalParty(final MapleCharacter owner, final List<MapleCharacter> members1, final byte team1) {
leader = owner;
members = members1;
team = team1;
for (final MapleCharacter chr : members) {
chr.setCarnivalParty(this);
chr.setTeam(team);
}
}
public final MapleCharacter getLeader() {
return leader;
}
public void addCP(MapleCharacter player, int ammount) {
totalCP += ammount;
availableCP += ammount;
player.addCP(ammount);
}
public int getTotalCP() {
return totalCP;
}
public int getAvailableCP() {
return availableCP;
}
public void useCP(MapleCharacter player, int ammount) {
availableCP -= ammount;
player.useCP(ammount);
}
public List<MapleCharacter> getMembers() {
return members;
}
public int getTeam() {
return team;
}
public void warpOut(final int map) {
for (MapleCharacter chr : members) {
chr.changeMap(map, 0);
chr.setCarnivalParty(null);
chr.setCarnival(null);
}
members.clear();
}
public void warp(final MapleMap map, final int portalid) {
for (MapleCharacter chr : members) {
chr.changeMap(map, map.getPortal(portalid));
}
}
public void warpOut() {
if (winner == true)
warpOut(980000003 + (leader.getCarnival().getRoom() * 100));
else
warpOut(980000004 + (leader.getCarnival().getRoom() * 100));
}
public boolean allInMap(MapleMap map) {
boolean status = true;
for (MapleCharacter chr : members) {
if (chr.getMap() != map) {
status = false;
}
}
return status;
}
public void removeMember(MapleCharacter chr) {
members.remove(chr);
chr.changeMap(980000010);
chr.setCarnivalParty(null);
chr.setCarnival(null);
}
public boolean isWinner() {
return winner;
}
public void setWinner(boolean status) {
winner = status;
}
public void displayMatchResult() {
final String effect = winner ? "quest/carnival/win" : "quest/carnival/lose";
for (final MapleCharacter chr : members) {
chr.announce(MaplePacketCreator.showEffect(effect));
}
}
public void summon() {
this.summons--;
}
public boolean canSummon() {
return this.summons > 0;
}
}