Files
sweetgum-server/wz/Character.wz/Weapon/01402000.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

377 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01402000.img">
<imgdir name="info">
<canvas name="icon" width="30" height="32">
<vector name="origin" x="0" y="32" />
</canvas>
<canvas name="iconRaw" width="30" height="30">
<vector name="origin" x="0" y="32" />
</canvas>
<string name="islot" value="WpSi" />
<string name="vslot" value="WpSi" />
<int name="walk" value="1" />
<int name="stand" value="2" />
<short name="attack" value="5" />
<string name="afterImage" value="swordTS" />
<string name="sfx" value="swordL" />
<int name="reqJob" value="1" />
<int name="reqLevel" value="20" />
<int name="reqSTR" value="70" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="40" />
<int name="tuc" value="7" />
<int name="price" value="6000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="64" height="11">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="29" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="62" height="21">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="27" y="11" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="62" height="21">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="28" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="37" height="56">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-17" y="41" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="56">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-18" y="41" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="33" height="58">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-18" y="42" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="62" height="21">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="38" y="10" />
<vector name="handMove" x="29" y="6" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="62" height="21">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="37" y="9" />
<vector name="handMove" x="27" y="6" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="62" height="21">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="38" y="8" />
<vector name="handMove" x="25" y="7" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="62" height="21">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-20" y="37" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="56">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="8" y="62" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="62" height="21">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="57" y="-12" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="62" height="21">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-5" y="23" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="62">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="21" y="56" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="62" height="21">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="36" y="-7" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="64" height="11">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-13" y="-2" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="62" height="21">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-11" y="-4" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="35" height="56">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="31" y="59" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="35" height="56">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="17" y="59" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="11" height="64">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-13" y="67" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="35" height="56">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-3" y="71" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="56" height="35">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="55" y="-7" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="64" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="27" y="-2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="64" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="67" y="8" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="64" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="31" y="12" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="64" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="64" y="7" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="64" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="2" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="64" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="31" y="-1" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="64" height="11">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="69" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="64" height="11">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="58" y="4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="64" height="11">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="73" y="4" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="35" height="56">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-10" y="50" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="35" height="56">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-11" y="49" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
</imgdir>