Files
sweetgum-server/wz/Character.wz/Weapon/01382062.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

426 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01382062.img">
<imgdir name="info">
<canvas name="icon" width="32" height="32">
<vector name="origin" x="0" y="30" />
</canvas>
<canvas name="iconRaw" width="32" height="32">
<vector name="origin" x="0" y="30" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="6" />
<string name="afterImage" value="mace" />
<string name="sfx" value="mace" />
<int name="reqJob" value="2" />
<int name="reqLevel" value="10" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="35" />
<int name="incMAD" value="48" />
<int name="incMHP" value="100" />
<int name="incSTR" value="3" />
<int name="incDEX" value="3" />
<int name="incINT" value="3" />
<int name="incLUK" value="3" />
<int name="notSale" value="1" />
<int name="timeLimited" value="1" />
<int name="tradeBlock" value="1" />
<int name="tuc" value="7" />
<int name="price" value="35000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="-1" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="14" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="12" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="27" height="30">
<vector name="origin" x="13" y="20" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="15" y="20" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="27" height="31">
<vector name="origin" x="17" y="22" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="36">
<vector name="origin" x="15" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="29">
<vector name="origin" x="14" y="19" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="111" height="72">
<vector name="origin" x="12" y="49" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="120" height="90">
<vector name="origin" x="2" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="192" height="198">
<vector name="origin" x="109" y="96" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="96" height="56">
<vector name="origin" x="9" y="46" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="114" height="78">
<vector name="origin" x="24" y="97" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="193" height="191">
<vector name="origin" x="152" y="103" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="118" height="95">
<vector name="origin" x="30" y="67" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="201" height="139">
<vector name="origin" x="92" y="114" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="251" height="134">
<vector name="origin" x="104" y="97" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="102" height="81">
<vector name="origin" x="14" y="49" />
<imgdir name="map">
<vector name="hand" x="4" y="-10" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="99">
<vector name="origin" x="56" y="47" />
<imgdir name="map">
<vector name="hand" x="-27" y="10" />
</imgdir>
<string name="z" value="backWeapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="138" height="148">
<vector name="origin" x="61" y="81" />
<imgdir name="map">
<vector name="hand" x="-52" y="11" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="215" height="124">
<vector name="origin" x="133" y="46" />
<imgdir name="map">
<vector name="hand" x="0" y="-1" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="120" height="51">
<vector name="origin" x="49" y="27" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="211" height="95">
<vector name="origin" x="77" y="41" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="112" height="52">
<vector name="origin" x="46" y="23" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="214" height="97">
<vector name="origin" x="82" y="42" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="126" height="61">
<vector name="origin" x="47" y="26" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="149" height="72">
<vector name="origin" x="31" y="37" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="90" height="182">
<vector name="origin" x="74" y="69" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="90" height="196">
<vector name="origin" x="87" y="81" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="104" height="201">
<vector name="origin" x="75" y="95" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="126" height="189">
<vector name="origin" x="76" y="82" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="112" height="198">
<vector name="origin" x="89" y="100" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="68" height="52">
<vector name="origin" x="45" y="29" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="167" height="89">
<vector name="origin" x="78" y="45" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="27" height="32">
<vector name="origin" x="13" y="18" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="26" height="37">
<vector name="origin" x="11" y="25" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="26" height="38">
<vector name="origin" x="11" y="24" />
<imgdir name="map">
<vector name="hand" x="0" y="0" />
</imgdir>
<string name="z" value="weaponOverGlove" />
</canvas>
</imgdir>
</imgdir>
</imgdir>