Files
sweetgum-server/wz/Character.wz/Weapon/01382009.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

349 lines
11 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01382009.img">
<imgdir name="info">
<canvas name="icon" width="37" height="37">
<vector name="origin" x="2" y="35" />
</canvas>
<canvas name="iconRaw" width="37" height="37">
<vector name="origin" x="-1" y="32" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="6" />
<string name="afterImage" value="mace" />
<string name="sfx" value="mace" />
<int name="reqJob" value="2" />
<int name="reqLevel" value="35" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="0" />
<int name="reqLUK" value="0" />
<int name="incPAD" value="35" />
<int name="incMAD" value="48" />
<int name="incMHP" value="100" />
<int name="tuc" value="7" />
<int name="price" value="35000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="88" height="35">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="22" y="11" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="84" height="36">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="21" y="19" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="88" height="35">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="22" y="12" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="85" height="36">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="21" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="85" height="36">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="17" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="65" height="65">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="24" y="32" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="65" height="65">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="23" y="31" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="65" height="65">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="24" y="30" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="88" height="35">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="36" y="14" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="84" height="36">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="33" y="6" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="36" height="84">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-18" y="63" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="65" height="65">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="45" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="84">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="21" y="54" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="36" height="85">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-18" y="36" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="36" height="84">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-20" y="54" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="88" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="56" y="15" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="88" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="30" y="14" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="88" height="35">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="21" y="10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="84" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="60" y="26" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="84" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="23" y="29" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="84" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="56" y="24" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="35" height="88">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="8" y="34" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="88">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="22" y="34" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon" />
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="35" height="88">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="10" y="38" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="88">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="27" y="40" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="88" height="35">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="61" y="15" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="88" height="35">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="76" y="15" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="65" height="65">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="40" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="65" height="65">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="13" y="39" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>