Files
sweetgum-server/wz/Character.wz/Weapon/01372051.img.xml
ronancpl 0b68f623a4 Character.wz
Server data for MapleSolaxiaV2.
2015-11-04 13:05:40 -02:00

344 lines
10 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01372051.img">
<imgdir name="info">
<canvas name="icon" width="29" height="29">
<vector name="origin" x="-2" y="29" />
</canvas>
<canvas name="iconRaw" width="29" height="26">
<vector name="origin" x="-2" y="29" />
</canvas>
<string name="islot" value="Wp" />
<string name="vslot" value="Wp" />
<int name="walk" value="1" />
<int name="stand" value="1" />
<short name="attack" value="6" />
<string name="afterImage" value="mace" />
<string name="sfx" value="mace" />
<int name="reqJob" value="2" />
<int name="reqLevel" value="78" />
<int name="reqSTR" value="0" />
<int name="reqDEX" value="0" />
<int name="reqINT" value="235" />
<int name="reqLUK" value="80" />
<int name="incPAD" value="57" />
<int name="incMAD" value="90" />
<int name="tuc" value="8" />
<int name="price" value="290000" />
<int name="attackSpeed" value="6" />
<int name="cash" value="0" />
<int name="tradeBlock" value="1" />
<int name="tradeAvailable" value="1" />
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="39" height="18">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-1" y="2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="39" height="20">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-3" y="6" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="34" height="17">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-1" y="-1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="34" height="17">
<vector name="origin" x="25" y="7" />
<imgdir name="map">
<vector name="hand" x="-2" y="-2" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="35" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="2" y="3" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="35" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="1" y="2" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="35" height="23">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="2" y="1" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="39" height="18">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="7" y="6" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="17">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="6" y="0" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="30" height="31">
<vector name="origin" x="11" y="5" />
<imgdir name="map">
<vector name="navel" x="-18" y="32" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="27" height="32">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="14" y="29" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="17" y="30" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="20" height="34">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-24" y="5" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="17" height="36">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-27" y="31" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="17">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="30" y="6" />
</imgdir>
<string name="z" value="weaponOverBody" />
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="44" height="17">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="7" y="6" />
</imgdir>
<string name="z" value="weaponBelowBody" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="36" height="17">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="-2" y="1" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="43" height="17">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="38" y="10" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="36" height="17">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="0" y="15" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="43" height="17">
<vector name="origin" x="12" y="5" />
<imgdir name="map">
<vector name="navel" x="35" y="9" />
</imgdir>
<string name="z" value="weapon" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="17" height="42">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="-1" y="8" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="17" height="42">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="13" y="8" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon" />
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="17" height="42">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="2" y="11" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="17" height="42">
<vector name="origin" x="23" y="10" />
<imgdir name="map">
<vector name="hand" x="19" y="13" />
</imgdir>
<string name="z" value="weaponOverHand" />
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon" />
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="42" height="17">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="28" y="6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="42" height="17">
<vector name="origin" x="5" y="3" />
<imgdir name="map">
<vector name="navel" x="43" y="6" />
</imgdir>
<string name="z" value="weaponBelowArm" />
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon" />
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon" />
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon" />
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="17" height="38">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-12" y="28" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon" />
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="17" height="38">
<vector name="origin" x="13" y="5" />
<imgdir name="map">
<vector name="navel" x="-13" y="27" />
</imgdir>
<string name="z" value="weaponOverArm" />
</canvas>
</imgdir>
</imgdir>
</imgdir>