Player Trade is now enabled inside PQ & events. Refactored minigame code, now using enums rather than strings for logistics. Fixed Transformations not applying stat buffs properly. Warrior's Crash skills now acts accordingly with their description (rather than applying all combined debuffs). Added a server flag for Crash skills, to apply mob immunity debuffs as well. Fixed Shark Wave not stacking charges. Dragon Roar now properly stuns the mobs (stun effect won't show up, though). Refactored empty method on MapleCharacter, now freeing more resources. [EXPERIMENTAL] Upon lifetime's end of the object, empty function will be called alongside MapleClient's clear, should issues arise from that, it's TBD.
43 lines
1.7 KiB
Java
43 lines
1.7 KiB
Java
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <[email protected]>
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Matthias Butz <[email protected]>
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Jan Christian Meyer <[email protected]>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package constants.skills;
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/**
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*
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* @author BubblesDev
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*/
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public class ThunderBreaker {
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public static final int DASH = 15001003;
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public static final int IMPROVE_MAX_HP = 15100000;
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public static final int KNUCKLER_MASTERY = 15100001;
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public static final int ENERGY_CHARGE = 15100004;
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public static final int KNUCKLER_BOOSTER = 15101002;
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public static final int CORKSCREW_BLOW = 15101003;
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public static final int LIGHTNING = 15001004;
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public static final int LIGHTNING_CHARGE = 15101006;
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public static final int ENERGY_DRAIN = 15111001;
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public static final int TRANSFORMATION = 15111002;
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public static final int SPEED_INFUSION = 15111005;
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public static final int SPARK = 15111006;
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public static final int SHARK_WAVE = 15111007;
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}
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