Fixed some issues with items being dropped sometimes out-of-reach and in a weird way. Improved item checking function, now looking up one-of-a-kind items properly. Fixed some issues with dojo skills and possible exploits in dojo progression. Improved Duey, now displaying better info to players.
64 lines
2.6 KiB
JavaScript
64 lines
2.6 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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Author : Ronan
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NPC Name: Yulete
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Map(s): Magatia
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Description: Quest - Yulete's Reward
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Quest ID: 3382
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*/
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function end(mode, type, selection) {
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if(qm.haveItem(4001159, 25) && qm.haveItem(4001160, 25) && !qm.haveItemWithId(1122010, true)) {
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if(qm.canHold(1122010)) {
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qm.gainItem(4001159, -25);
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qm.gainItem(4001160, -25);
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qm.gainItem(1122010, 1);
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qm.sendOk("Thank you for retrieving the marbles. Accept this pendant as a token of my appreciation.");
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} else {
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qm.sendNext("Free a slot on your EQUIP tab before claiming a prize.");
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qm.dispose();
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return;
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}
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} else if(qm.haveItem(4001159, 10) && qm.haveItem(4001160, 10)) {
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if(qm.canHold(2041212)) {
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qm.gainItem(4001159, -10);
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qm.gainItem(4001160, -10);
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qm.gainItem(2041212, 1);
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qm.sendOk("Thank you for retrieving the marbles. This rock, that I am giving to you, can be used to improve the stats on the #b#t1122010##k. Take it as a token of my appreciation and use it wisely.");
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} else {
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qm.sendNext("Free a slot on your USE tab before claiming a prize.");
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qm.dispose();
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return;
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}
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} else {
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qm.sendNext("I need at least #b10 of both #t4001159# and #t4001160##k to reward you appropriately. If you happen to come with #b25 of these#k instead, I can reward you with a valuable gear. Fare well.");
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qm.dispose();
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return;
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}
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qm.forceCompleteQuest();
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qm.dispose();
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}
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