Files
sweetgum-server/wz/Reactor.wz/9202005.img.xml
ronancpl 42fe74955d Guild PQ + fixed negative EXP error
Implemented Guild PQ. Fixed a problem introduced earlier where negative
EXP would be deemed as "integer overflow", provoking many game breaking
issues as result.
2017-06-18 03:19:53 -03:00

116 lines
3.4 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9202005.img">
<imgdir name="info">
<string name="info" value="샤렌3세의 바지 상자"/>
</imgdir>
<imgdir name="0">
<canvas name="0" width="81" height="52">
<vector name="origin" x="40" y="51"/>
<int name="z" value="0"/>
</canvas>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="1"/>
</imgdir>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="81" height="52">
<vector name="origin" x="40" y="51"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="102" height="77">
<vector name="origin" x="50" y="77"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="115" height="65">
<vector name="origin" x="52" y="65"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="111" height="56">
<vector name="origin" x="52" y="55"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="1">
<uol name="0" value="../0/0"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="2"/>
</imgdir>
</imgdir>
<uol name="hit" value="../0/hit"/>
</imgdir>
<imgdir name="2">
<uol name="0" value="../0/0"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="3"/>
</imgdir>
</imgdir>
<uol name="hit" value="../0/hit"/>
</imgdir>
<imgdir name="3">
<uol name="0" value="../0/0"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="4"/>
</imgdir>
</imgdir>
<uol name="hit" value="../0/hit"/>
</imgdir>
<imgdir name="4">
<uol name="0" value="../0/0"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="5"/>
</imgdir>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="81" height="52">
<vector name="origin" x="40" y="51"/>
<int name="z" value="0"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="1" width="81" height="59">
<vector name="origin" x="40" y="58"/>
<int name="z" value="0"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="2" width="81" height="55">
<vector name="origin" x="40" y="54"/>
<int name="z" value="0"/>
<int name="delay" value="130"/>
</canvas>
<canvas name="3" width="80" height="51">
<vector name="origin" x="39" y="50"/>
<int name="z" value="0"/>
<int name="delay" value="130"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="5">
<canvas name="0" width="1" height="1">
<vector name="origin" x="0" y="0"/>
</canvas>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="5"/>
</imgdir>
</imgdir>
<imgdir name="hit">
</imgdir>
</imgdir>
<string name="action" value="syarenItem5"/>
</imgdir>