Files
sweetgum-server/wz/Reactor.wz/9208004.img.xml
ronancpl 42fe74955d Guild PQ + fixed negative EXP error
Implemented Guild PQ. Fixed a problem introduced earlier where negative
EXP would be deemed as "integer overflow", provoking many game breaking
issues as result.
2017-06-18 03:19:53 -03:00

355 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9208004.img">
<imgdir name="info">
<string name="info" value="봉인된 문_MapC"/>
</imgdir>
<imgdir name="0">
<canvas name="0" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="8" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="9" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="10" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="11" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<int name="repeat" value="1"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="1"/>
</imgdir>
</imgdir>
<imgdir name="hit">
</imgdir>
</imgdir>
<imgdir name="1">
<canvas name="0" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="8" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="9" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="10" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="11" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<int name="repeat" value="1"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="2"/>
</imgdir>
</imgdir>
<imgdir name="hit">
</imgdir>
</imgdir>
<imgdir name="2">
<canvas name="0" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="8" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="9" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="10" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="11" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<int name="repeat" value="1"/>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="3"/>
</imgdir>
</imgdir>
<imgdir name="hit">
</imgdir>
</imgdir>
<imgdir name="3">
<canvas name="0" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="8" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="9" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="10" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="11" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<int name="repeat" value="1"/>
<imgdir name="hit">
<canvas name="0" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="4" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="5" width="231" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="6" width="230" height="231">
<vector name="origin" x="115" y="222"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="7" width="236" height="237">
<vector name="origin" x="118" y="225"/>
<int name="z" value="0"/>
</canvas>
<canvas name="8" width="241" height="241">
<vector name="origin" x="121" y="227"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="9" width="243" height="243">
<vector name="origin" x="122" y="228"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="10" width="246" height="244">
<vector name="origin" x="123" y="228"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="11" width="249" height="246">
<vector name="origin" x="124" y="229"/>
<int name="z" value="0"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="event">
<imgdir name="0">
<int name="type" value="0"/>
<int name="state" value="4"/>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="4">
<canvas name="0" width="1" height="1">
<vector name="origin" x="115" y="222"/>
</canvas>
</imgdir>
</imgdir>