importPackage(Packages.server.life); function start(ms){ var mobId = 9300285; var player = ms.getPlayer(); var map = player.getMap(); if(ms.isQuestStarted(20730) && ms.getQuestProgress(20730, 9300285) == 0) map.spawnMonsterOnGroundBelow(MapleLifeFactory.getMonster(mobId), new java.awt.Point(680, 258)); }