/* This file is part of the OdinMS Maple Story Server Copyright (C) 2008 Patrick Huy Matthias Butz Jan Christian Meyer This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ /* *@Author RMZero213 * Ludibrium Maze Party Quest * Do not release anywhere other than RaGEZONE. Give credit if used. */ var status = 0; var rewards = new Array( 1442017, 1, //Blood Snowboard 1322025, 1, //Emergency Rescue Tube 1032013, 1, //Red-Hearted Earrings 1302016, 1, //Yellow Umbrella 1072263, 1, //Green Strap Shoes 1032043, 1, //Cecelia's Earrings 2000005, 1, //Power Elixir 2000004, 5, //Elixir 2001001, 5, //Ice Cream Pop 2001002, 5, //Red Bean Sundae 2020008, 20, //Fat Sausage 2020010, 20, //Grape Juice 2030008, 20, //Coffee Milk 2030010, 20, //Fruit Milk 2030009, 20, //Strawberry Milk 2022000, 50, //Pure Water 2001000, 50, //Watermelon 2022019, 50, //Kinoko Ramen (Pig Head) 2020007, 100, //Dried Squid 2020006, 100, //Hot Dog Supreme 2020009, 100, //Orange Juice 2000006, 100, //Mana Elixir 2040601, 1, //Scroll for Bottomwear for Def (60%) 2040605, 1, //Dark Scroll for Bottomwear for DEF 30% 2040602, 1, //Scroll for Bottomwear for DEF (10%) 2041027, 1, //Dark Scroll for Cape for Magic Def 30% 2041028, 1, //Dark Scroll for Cape for Weapon Def 70% 2041004, 1, //Scroll for Cape for Weapon Def 60% 2041029, 1, //Dark Scroll for Cape for Weapon Def 30% 2041017, 1, //Scroll for Cape for INT 10% 2041020, 1, //Scroll for Cape for DEX 10% 2040008, 1, //Dark Scroll for Helmet for DEF 70% 2040001, 1, //Scroll for Helmet for DEF 60% 2040009, 1, //Dark Scroll for Helmet for DEF 30% 2040002, 1, //Scroll for Helmet for DEF 10% 2040504, 1, //Scroll for Overall Armor for DEF 60% 2040511, 1, //Dark Scroll for Overall Armor for DEF 30% 2040505, 1, //Scroll for Overall Armor for DEF 10% 2040501, 1, //Scroll for Overall Armor for DEX 60% 2040904, 1, //Dark Scroll for Shield for DEF 70% 2040901, 1, //Scroll for Shield for DEF 60% 2040905, 1, //Dark Scroll for Shield for DEF 30% 2040902, 1, //Scroll for Shield for DEF 10% 2040404, 1, //Dark Scroll for Topwear for DEF 70% 2040401, 1, //Scroll for Topwear for DEF 60% 2040405, 1, //Dark Scroll for Topwear for DEF 30% 2040402, 1 //Scroll for Topwear for DEF 10% ); function start() { status = -1; action(1,0,0); } function action(mode, type, selection){ if (mode == -1) { cm.dispose(); } if (mode == 0) { cm.dispose(); return; } else { if (mode == 1) status++; else status--; if (status == 0) { var index = Math.floor(Math.random()*rewards.length); var reward; var quantity; if (index % 2 == 0){ //The index was an item id reward = rewards[index]; quantity = rewards[index + 1]; } else { reward = rewards[index - 1]; quantity = rewards[index]; } if(!cm.canHold(reward)){ cm.sendOk("Please make space in your inventory!"); return; } cm.gainItem(reward, quantity); var eim = cm.getPlayer().getEventInstance(); if (eim != null) { eim.unregisterPlayer(cm.getPlayer()); } cm.warp(220000000, 0); cm.gainItem(4001106, -cm.itemQuantity(4001106)) cm.dispose(); } } }