/* * This file is part of the OdinMS Maple Story Server Copyright (C) 2008 Patrick Huy Matthias Butz Jan Christian Meyer This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ /* * @Author Raz * * Ludi Maze PQ */ var exitMap; var instanceId; var finishMap; var bonusMap; var bonusTime = 60;//1 Minute var pqTime = 3600;//60 Minutes function init() { instanceId = 1; exitMap = em.getChannelServer().getMapFactory().getMap(922010000);//Exit } function monsterValue(eim, mobId) { return 1; } function setup() { var instanceName = "LudiPQ" + instanceId; var eim = em.newInstance(instanceName); var eventTime = 60 * (1000 * 60); // 60 mins. instanceId++; em.schedule("timeOut", eim, eventTime); // invokes "timeOut" in how ever many seconds. eim.startEventTimer(eventTime); // Sends a clock packet and tags a timer to the players. //eim.schedule("respawn", 5000); var stage1Portal = eim.getMapInstance(922010100).getPortal("next00"); stage1Portal.setScriptName("lpq1"); var stage2Portal = eim.getMapInstance(922010200).getPortal("next00"); stage2Portal.setScriptName("lpq2"); var stage3Portal = eim.getMapInstance(922010300).getPortal("next00"); stage3Portal.setScriptName("lpq3"); var stage4Portal = eim.getMapInstance(922010400).getPortal("next00"); stage4Portal.setScriptName("lpq4"); var stage5Portal = eim.getMapInstance(922010500).getPortal("next00"); stage5Portal.setScriptName("lpq5"); var stage6Portal = eim.getMapInstance(922010600).getPortal("next00"); stage6Portal.setScriptName("lpq6"); var stage7Portal = eim.getMapInstance(922010700).getPortal("next00"); stage7Portal.setScriptName("lpq7"); var stage8Portal = eim.getMapInstance(922010800).getPortal("next00"); stage8Portal.setScriptName("lpq8"); return eim; } function playerEntry(eim, player) { var map0 = eim.getMapInstance(922010100); player.changeMap(map0, map0.getPortal(0)); } function playerDead(eim, player) { if (player.isAlive()) { //don't trigger on death, trigger on manual revive if (eim.isLeader(player)) { var party = eim.getPlayers(); for (var i = 0; i < party.size(); i++) playerExit(eim, party.get(i)); eim.dispose(); } else playerExit(eim, player); } } function playerDisconnected(eim, player) { if (eim.isLeader(player)) { //check for party leader //boot whole party and end var party = eim.getPlayers(); for (var i = 0; i < party.size(); i++) if (party.get(i).equals(player)) removePlayer(eim, player); else playerExit(eim, party.get(i)); eim.dispose(); } else removePlayer(eim, player); } function leftParty(eim, player) { playerExit(eim, player); } function disbandParty(eim) { //boot whole party and end var party = eim.getPlayers(); for (var i = 0; i < party.size(); i++) playerExit(eim, party.get(i)); eim.dispose(); } function OpenLPQ() { em.setProperty("LPQOpen", "true"); } function playerExit(eim, player) { eim.unregisterPlayer(player); player.changeMap(exitMap, exitMap.getPortal(0)); } function playerFinish(eim, player) { eim.unregisterPlayer(player); var map = eim.getMapInstance(922011100); player.changeMap(map, map.getPortal(0)); } //for offline players function removePlayer(eim, player) { eim.unregisterPlayer(player); player.getMap().removePlayer(player); player.setMap(exitMap); } function clearPQ(eim) { var party = eim.getPlayers(); for (var i = 0; i < party.size(); i++) playerFinish(eim, party.get(i)); eim.dispose(); } function monsterKilled(mob, eim) {} function allMonstersDead(eim) {} function dispose() { em.schedule("OpenLPQ", 10000); // 10 seconds ? } function cancelSchedule() { } function timeOut(eim) { if (eim != null) { if (eim.getPlayerCount() > 0) { var pIter = eim.getPlayers().iterator(); while (pIter.hasNext()) playerExit(eim, pIter.next()); } eim.dispose(); } } function finishBonus(eim) { var party = eim.getPlayers(); for (var i = 0; i < party.size(); i++) if(party.get(i).getMap().getId() == 922011000) playerFinish(eim, party.get(i)); } function startBonus(eim) { var bonusMap = eim.getMapInstance(922011000); var party = eim.getPlayers(); em.schedule("finishBonus", eim, 60000); // invokes "timeOut" in how ever many seconds. eim.startEventTimer(60000); for (var i = 0; i < party.size(); i++) { if(party.get(i).getMap().getId() == 922010900) { party.get(i).changeMap(bonusMap, bonusMap.getPortal(0)); } } }