/* This file is part of the OdinMS Maple Story Server Copyright (C) 2008 Patrick Huy Matthias Butz Jan Christian Meyer This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package server.life; import client.MapleBuffStat; import client.MapleCharacter; import client.MapleClient; import client.MapleJob; import client.Skill; import client.SkillFactory; import client.status.MonsterStatus; import client.status.MonsterStatusEffect; import constants.ServerConstants; import constants.skills.FPMage; import constants.skills.ILMage; import constants.skills.NightLord; import constants.skills.NightWalker; import constants.skills.Shadower; import java.awt.Point; import java.lang.ref.WeakReference; import java.util.ArrayList; import java.util.Collection; import java.util.Collections; import java.util.EnumMap; import java.util.HashMap; import java.util.LinkedList; import java.util.List; import java.util.Map; import java.util.Map.Entry; import java.util.HashSet; import java.util.Set; import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicLong; import java.util.concurrent.locks.Lock; import tools.locks.MonitoredReentrantLock; import net.server.world.MapleParty; import net.server.world.MaplePartyCharacter; import server.TimerManager; import server.life.MapleLifeFactory.BanishInfo; import server.maps.MapleMap; import server.maps.MapleMapObject; import server.maps.MapleMapObjectType; import tools.MaplePacketCreator; import tools.Pair; import tools.Randomizer; import tools.locks.MonitoredLockType; public class MapleMonster extends AbstractLoadedMapleLife { private ChangeableStats ostats = null; //unused, v83 WZs offers no support for changeable stats. private MapleMonsterStats stats; private AtomicInteger hp = new AtomicInteger(1); private AtomicLong maxHpPlusHeal = new AtomicLong(1); private int mp; private long nextBasicSkillTime; private WeakReference controller = new WeakReference<>(null); private boolean controllerHasAggro, controllerKnowsAboutAggro; private Collection listeners = new LinkedList<>(); private EnumMap stati = new EnumMap<>(MonsterStatus.class); private ArrayList alreadyBuffed = new ArrayList<>(); private MapleMap map; private int VenomMultiplier = 0; private boolean fake = false; private boolean dropsDisabled = false; private List> usedSkills = new ArrayList<>(); private Map, Integer> skillsUsed = new HashMap<>(); private List stolenItems = new ArrayList<>(); private int team; private int parentMobOid = 0; private final HashMap takenDamage = new HashMap<>(); private Lock externalLock = new MonitoredReentrantLock(MonitoredLockType.MOB_EXT); private Lock monsterLock = new MonitoredReentrantLock(MonitoredLockType.MOB, true); private Lock statiLock = new MonitoredReentrantLock(MonitoredLockType.MOB_STATI); public MapleMonster(int id, MapleMonsterStats stats) { super(id); initWithStats(stats); } public MapleMonster(MapleMonster monster) { super(monster); initWithStats(monster.stats); } public void lockMonster() { externalLock.lock(); } public void unlockMonster() { externalLock.unlock(); } private void initWithStats(MapleMonsterStats stats) { setStance(5); this.stats = stats; hp.set(stats.getHp()); mp = stats.getMp(); maxHpPlusHeal.set(hp.get()); } public void disableDrops() { this.dropsDisabled = true; } public boolean dropsDisabled() { return dropsDisabled; } public void setMap(MapleMap map) { this.map = map; } public int getParentMobOid() { return parentMobOid; } public void setParentMobOid(int parentMobId) { this.parentMobOid = parentMobId; } public int getHp() { return hp.get(); } public void addHp(int hp) { this.hp.addAndGet(hp); } public void setStartingHp(int hp) { this.hp.set(hp); } public int getMaxHp() { return stats.getHp(); } public int getMp() { return mp; } public void setMp(int mp) { if (mp < 0) { mp = 0; } this.mp = mp; } public int getMaxMp() { return stats.getMp(); } public int getExp() { return stats.getExp(); } public int getLevel() { return stats.getLevel(); } public int getCP() { return stats.getCP(); } public int getTeam() { return team; } public void setTeam(int team) { this.team = team; } public int getVenomMulti() { return this.VenomMultiplier; } public void setVenomMulti(int multiplier) { this.VenomMultiplier = multiplier; } public MapleMonsterStats getStats() { return stats; } public boolean isBoss() { return stats.isBoss(); } public int getAnimationTime(String name) { return stats.getAnimationTime(name); } private List getRevives() { return stats.getRevives(); } private byte getTagColor() { return stats.getTagColor(); } private byte getTagBgColor() { return stats.getTagBgColor(); } public void setHpZero() { // force HP = 0 applyAndGetHpDamage(Integer.MAX_VALUE, false); } public synchronized Integer applyAndGetHpDamage(int delta, boolean stayAlive) { int curHp = hp.get(); if (curHp <= 0) { // this monster is already dead return null; } if(delta >= 0) { if(stayAlive) curHp--; int trueDamage = Math.min(curHp, delta); hp.addAndGet(-trueDamage); return trueDamage; } else { int trueHeal = -delta; int hp2Heal = curHp + trueHeal; int maxHp = getMaxHp(); if (hp2Heal > maxHp) { trueHeal -= (hp2Heal - maxHp); } hp.addAndGet(trueHeal); return trueHeal; } } public void broadcastMobHpBar(MapleCharacter from) { if (hasBossHPBar()) { from.setPlayerAggro(this.hashCode()); from.getMap().broadcastBossHpMessage(this, this.hashCode(), makeBossHPBarPacket(), getPosition()); } else if (!isBoss()) { int remainingHP = (int) Math.max(1, hp.get() * 100f / getMaxHp()); byte[] packet = MaplePacketCreator.showMonsterHP(getObjectId(), remainingHP); if (from.getParty() != null) { for (MaplePartyCharacter mpc : from.getParty().getMembers()) { MapleCharacter member = from.getMap().getCharacterById(mpc.getId()); // god bless if (member != null) { member.announce(packet.clone()); // clone it just in case of crypto } } } else { from.announce(packet); } } } /** * * @param from the player that dealt the damage * @param damage * @param stayAlive */ public synchronized void damage(MapleCharacter from, int damage, boolean stayAlive) { Integer trueDamage = applyAndGetHpDamage(damage, stayAlive); if (trueDamage == null) { return; } if(ServerConstants.USE_DEBUG) from.dropMessage(5, "Hitted MOB " + this.getId() + ", OID " + this.getObjectId()); dispatchMonsterDamaged(from, trueDamage); if (!takenDamage.containsKey(from.getId())) { takenDamage.put(from.getId(), new AtomicInteger(trueDamage)); } else { takenDamage.get(from.getId()).addAndGet(trueDamage); } broadcastMobHpBar(from); } public void heal(int hp, int mp) { Integer hpHealed = applyAndGetHpDamage(-hp, false); if(hpHealed == null) return; int mp2Heal = getMp() + mp; int maxMp = getMaxMp(); if (mp2Heal >= maxMp) { mp2Heal = maxMp; } setMp(mp2Heal); if(hp > 0) getMap().broadcastMessage(MaplePacketCreator.healMonster(getObjectId(), hp, getHp(), getMaxHp())); maxHpPlusHeal.addAndGet(hpHealed); dispatchMonsterHealed(hpHealed); } public boolean isAttackedBy(MapleCharacter chr) { return takenDamage.containsKey(chr.getId()); } private void distributeExperienceToParty(int pid, int exp, int killer, Set underleveled, int minThresholdLevel) { List members = new LinkedList<>(); MapleCharacter pchar = getMap().getAnyCharacterFromParty(pid); if(pchar != null) { for(MapleCharacter chr : pchar.getPartyMembersOnSameMap()) { members.add(chr); } } else { MapleCharacter chr = getMap().getCharacterById(killer); if(chr == null) return; members.add(chr); } int partyLevel = 0; int leechCount = 0; for (MapleCharacter mc : members) { if (mc.getLevel() >= minThresholdLevel) { //NO EXP WILL BE GIVEN for those who are underleveled! partyLevel += mc.getLevel(); leechCount++; } else { underleveled.add(mc); } } final int mostDamageCid = getHighestDamagerId(); for (MapleCharacter mc : members) { int id = mc.getId(); int level = mc.getLevel(); if (level >= minThresholdLevel) { boolean isKiller = killer == id; boolean mostDamage = mostDamageCid == id; int xp = (int) ((0.80f * exp * level) / partyLevel); if (mostDamage) { xp += (0.20f * exp); } giveExpToCharacter(mc, xp, isKiller, leechCount); } } } private int calcThresholdLevel(boolean isPqMob) { if(isPqMob || !ServerConstants.USE_ENFORCE_MOB_LEVEL_RANGE) { return 0; } else { return getLevel() - (!isBoss() ? ServerConstants.MIN_UNDERLEVEL_TO_EXP_GAIN : 2 * ServerConstants.MIN_UNDERLEVEL_TO_EXP_GAIN); } } public void distributeExperience(int killerId) { if (isAlive()) { return; } int minThresholdLevel = calcThresholdLevel(this.getMap().getEventInstance() != null); int exp = getExp(); long totalHealth = maxHpPlusHeal.get(); Map expDist = new HashMap<>(); Map partyExp = new HashMap<>(); float exp8perHp = (0.8f * exp) / totalHealth; // 80% of pool is split amongst all the damagers float exp2 = (0.2f * exp); // 20% of pool goes to the killer or his/her party for (Entry damage : takenDamage.entrySet()) { expDist.put(damage.getKey(), (int) (Math.min((exp8perHp * damage.getValue().get()), Integer.MAX_VALUE))); } Collection chrs = map.getCharacters(); Set underleveled = new HashSet<>(); for (MapleCharacter mc : chrs) { if (expDist.containsKey(mc.getId())) { boolean isKiller = (mc.getId() == killerId); int xp = expDist.get(mc.getId()); if (isKiller) { xp = (int)Math.min(exp2 + xp, Integer.MAX_VALUE); } MapleParty p = mc.getParty(); if (p != null) { int pID = p.getId(); long pXP = (long) xp + (partyExp.containsKey(pID) ? partyExp.get(pID) : 0); partyExp.put(pID, (int)Math.min(pXP, Integer.MAX_VALUE)); } else { if(mc.getLevel() >= minThresholdLevel) { //NO EXP WILL BE GIVEN for those who are underleveled! giveExpToCharacter(mc, xp, isKiller, 1); } else { underleveled.add(mc); } } } } for (Entry party : partyExp.entrySet()) { distributeExperienceToParty(party.getKey(), party.getValue(), killerId, underleveled, minThresholdLevel); } for(MapleCharacter mc : underleveled) { mc.showUnderleveledInfo(this); } } public void giveExpToCharacter(MapleCharacter attacker, int exp, boolean isKiller, int numExpSharers) { if (isKiller) { if (getMap().getEventInstance() != null) { getMap().getEventInstance().monsterKilled(attacker, this); } } //PARTY BONUS: 2p -> +2% , 3p -> +4% , 4p -> +6% , 5p -> +8% , 6p -> +10% final float partyModifier = numExpSharers <= 1 ? 0.0f : 0.02f * (numExpSharers - 1); int partyExp = 0; if (attacker.getHp() > 0) { int personalExp = exp * attacker.getExpRate(); if (exp > 0) { if (partyModifier > 0.0f) { partyExp = (int) (personalExp * partyModifier * ServerConstants.PARTY_BONUS_EXP_RATE); } Integer holySymbol = attacker.getBuffedValue(MapleBuffStat.HOLY_SYMBOL); if (holySymbol != null) { personalExp *= 1.0 + (holySymbol.doubleValue() / 100.0); } statiLock.lock(); try { if (stati.containsKey(MonsterStatus.SHOWDOWN)) { personalExp *= (stati.get(MonsterStatus.SHOWDOWN).getStati().get(MonsterStatus.SHOWDOWN).doubleValue() / 100.0 + 1.0); } } finally { statiLock.unlock(); } } attacker.gainExp(personalExp, partyExp, true, false, isKiller); attacker.increaseEquipExp(personalExp); attacker.updateQuestMobCount(getId()); } } public MapleCharacter killBy(final MapleCharacter killer) { distributeExperience(killer != null ? killer.getId() : 0); MapleCharacter controller = getController(); if (controller != null) { // this can/should only happen when a hidden gm attacks the monster controller.announce(MaplePacketCreator.stopControllingMonster(this.getObjectId())); controller.stopControllingMonster(this); } final List toSpawn = this.getRevives(); // this doesn't work (?) if (toSpawn != null) { final MapleMap reviveMap = killer.getMap(); if (toSpawn.contains(9300216) && reviveMap.getId() > 925000000 && reviveMap.getId() < 926000000) { reviveMap.broadcastMessage(MaplePacketCreator.playSound("Dojang/clear")); reviveMap.broadcastMessage(MaplePacketCreator.showEffect("dojang/end/clear")); } Pair timeMob = reviveMap.getTimeMob(); if (timeMob != null) { if (toSpawn.contains(timeMob.getLeft())) { reviveMap.broadcastMessage(MaplePacketCreator.serverNotice(6, timeMob.getRight())); } if (timeMob.getLeft() == 9300338 && (reviveMap.getId() >= 922240100 && reviveMap.getId() <= 922240119)) { if (!reviveMap.containsNPC(9001108)) { MapleNPC npc = MapleLifeFactory.getNPC(9001108); npc.setPosition(new Point(172, 9)); npc.setCy(9); npc.setRx0(172 + 50); npc.setRx1(172 - 50); npc.setFh(27); reviveMap.addMapObject(npc); reviveMap.broadcastMessage(MaplePacketCreator.spawnNPC(npc)); } else { reviveMap.toggleHiddenNPC(9001108); } } } if(toSpawn.size() > 0) { TimerManager.getInstance().schedule(new Runnable() { @Override public void run() { for (Integer mid : toSpawn) { final MapleMonster mob = MapleLifeFactory.getMonster(mid); mob.setPosition(getPosition()); mob.setFh(getFh()); mob.setParentMobOid(getObjectId()); if (dropsDisabled()) { mob.disableDrops(); } reviveMap.spawnMonster(mob); if(mob.getId() >= 8810010 && mob.getId() <= 8810017 && reviveMap.isHorntailDefeated()) { boolean htKilled = false; MapleMonster ht = reviveMap.getMonsterById(8810018); if(ht != null) { ht.lockMonster(); try { htKilled = ht.isAlive(); ht.setHpZero(); } finally { ht.unlockMonster(); } if(htKilled) { reviveMap.killMonster(ht, killer, true); ht.broadcastMobHpBar(killer); } } for(int i = 8810017; i >= 8810010; i--) reviveMap.killMonster(reviveMap.getMonsterById(i), killer, true); } } } }, getAnimationTime("die1")); } } else { // is this even necessary? System.out.println("[CRITICAL LOSS] toSpawn is null for " + this.getName()); } MapleCharacter looter = map.getCharacterById(getHighestDamagerId()); return looter != null ? looter : killer; } private void dispatchUpdateQuestMobCount() { Set attackerChrids = takenDamage.keySet(); if(!attackerChrids.isEmpty()) { Map mapChars = map.getMapPlayers(); if(!mapChars.isEmpty()) { int mobid = getId(); for (Integer chrid : attackerChrids) { MapleCharacter chr = mapChars.get(chrid); if(chr != null && chr.isLoggedinWorld()) { chr.updateQuestMobCount(mobid); } } } } } public void dispatchMonsterKilled(boolean hasKiller) { if(!hasKiller) { dispatchUpdateQuestMobCount(); } if (getMap().getEventInstance() != null) { if (!this.getStats().isFriendly()) { getMap().getEventInstance().monsterKilled(this, hasKiller); } else { getMap().getEventInstance().friendlyKilled(this, hasKiller); } } for (MonsterListener listener : listeners.toArray(new MonsterListener[listeners.size()])) { listener.monsterKilled(getAnimationTime("die1")); } } private void dispatchMonsterDamaged(MapleCharacter from, int trueDmg) { for (MonsterListener listener : listeners.toArray(new MonsterListener[listeners.size()])) { listener.monsterDamaged(from, trueDmg); } } private void dispatchMonsterHealed(int trueHeal) { for (MonsterListener listener : listeners.toArray(new MonsterListener[listeners.size()])) { listener.monsterHealed(trueHeal); } } public int getHighestDamagerId() { int curId = 0; int curDmg = 0; for (Entry damage : takenDamage.entrySet()) { curId = damage.getValue().get() >= curDmg ? damage.getKey() : curId; curDmg = damage.getKey() == curId ? damage.getValue().get() : curDmg; } return curId; } public boolean isAlive() { return this.hp.get() > 0; } public MapleCharacter getController() { monsterLock.lock(); try { return controller.get(); } finally { monsterLock.unlock(); } } public void setController(MapleCharacter controller) { monsterLock.lock(); try { this.controller = new WeakReference<>(controller); } finally { monsterLock.unlock(); } } public void switchController(MapleCharacter newController, boolean immediateAggro) { MapleCharacter controllers = getController(); if (controllers == newController) { return; } if (controllers != null) { controllers.stopControllingMonster(this); controllers.getClient().announce(MaplePacketCreator.stopControllingMonster(getObjectId())); } newController.controlMonster(this, immediateAggro); setController(newController); if (immediateAggro) { setControllerHasAggro(true); } setControllerKnowsAboutAggro(false); } public void addListener(MonsterListener listener) { listeners.add(listener); } public boolean isControllerHasAggro() { monsterLock.lock(); try { return fake ? false : controllerHasAggro; } finally { monsterLock.unlock(); } } public void setControllerHasAggro(boolean controllerHasAggro) { monsterLock.lock(); try { if (fake) { return; } this.controllerHasAggro = controllerHasAggro; } finally { monsterLock.unlock(); } } public boolean isControllerKnowsAboutAggro() { monsterLock.lock(); try { return fake ? false : controllerKnowsAboutAggro; } finally { monsterLock.unlock(); } } public void setControllerKnowsAboutAggro(boolean controllerKnowsAboutAggro) { monsterLock.lock(); try { if (fake) { return; } this.controllerKnowsAboutAggro = controllerKnowsAboutAggro; } finally { monsterLock.unlock(); } } public byte[] makeBossHPBarPacket() { return MaplePacketCreator.showBossHP(getId(), getHp(), getMaxHp(), getTagColor(), getTagBgColor()); } public boolean hasBossHPBar() { return isBoss() && getTagColor() > 0; } @Override public void sendSpawnData(MapleClient c) { if (!isAlive()) { return; } if (isFake()) { c.announce(MaplePacketCreator.spawnFakeMonster(this, 0)); } else { c.announce(MaplePacketCreator.spawnMonster(this, false)); } statiLock.lock(); try { if (stati.size() > 0) { for (final MonsterStatusEffect mse : this.stati.values()) { c.announce(MaplePacketCreator.applyMonsterStatus(getObjectId(), mse, null)); } } } finally { statiLock.unlock(); } if (hasBossHPBar()) { if (this.getMap().countMonster(8810026) > 0 && this.getMap().getId() == 240060200) { this.getMap().killAllMonsters(); return; } c.announceBossHpBar(this, this.hashCode(), makeBossHPBarPacket()); } } @Override public void sendDestroyData(MapleClient client) { client.announce(MaplePacketCreator.killMonster(getObjectId(), false)); } @Override public MapleMapObjectType getType() { return MapleMapObjectType.MONSTER; } public boolean isMobile() { return stats.isMobile(); } public ElementalEffectiveness getElementalEffectiveness(Element e) { statiLock.lock(); try { if (stati.get(MonsterStatus.DOOM) != null) { return ElementalEffectiveness.NORMAL; // like blue snails } } finally { statiLock.unlock(); } monsterLock.lock(); try { return stats.getEffectiveness(e); } finally { monsterLock.unlock(); } } private ElementalEffectiveness getMonsterEffectiveness(Element e) { monsterLock.lock(); try { return stats.getEffectiveness(e); } finally { monsterLock.unlock(); } } private int broadcastStatusEffect(final MonsterStatusEffect status) { int animationTime = status.getSkill().getAnimationTime(); byte[] packet = MaplePacketCreator.applyMonsterStatus(getObjectId(), status, null); map.broadcastMessage(packet, getPosition()); MapleCharacter controller = getController(); if (controller != null && !controller.isMapObjectVisible(this)) { controller.getClient().announce(packet); } return animationTime; } public boolean applyStatus(MapleCharacter from, final MonsterStatusEffect status, boolean poison, long duration) { return applyStatus(from, status, poison, duration, false); } public boolean applyStatus(MapleCharacter from, final MonsterStatusEffect status, boolean poison, long duration, boolean venom) { switch (getMonsterEffectiveness(status.getSkill().getElement())) { case IMMUNE: case STRONG: case NEUTRAL: return false; case NORMAL: case WEAK: break; default: { System.out.println("Unknown elemental effectiveness: " + getMonsterEffectiveness(status.getSkill().getElement())); return false; } } if (status.getSkill().getId() == FPMage.ELEMENT_COMPOSITION) { // fp compo ElementalEffectiveness effectiveness = getMonsterEffectiveness(Element.POISON); if (effectiveness == ElementalEffectiveness.IMMUNE || effectiveness == ElementalEffectiveness.STRONG) { return false; } } else if (status.getSkill().getId() == ILMage.ELEMENT_COMPOSITION) { // il compo ElementalEffectiveness effectiveness = getMonsterEffectiveness(Element.ICE); if (effectiveness == ElementalEffectiveness.IMMUNE || effectiveness == ElementalEffectiveness.STRONG) { return false; } } else if (status.getSkill().getId() == NightLord.VENOMOUS_STAR || status.getSkill().getId() == Shadower.VENOMOUS_STAB || status.getSkill().getId() == NightWalker.VENOM) {// venom if (getMonsterEffectiveness(Element.POISON) == ElementalEffectiveness.WEAK) { return false; } } if (poison && hp.get() <= 1) { return false; } final Map statis = status.getStati(); if (stats.isBoss()) { if (!(statis.containsKey(MonsterStatus.SPEED) && statis.containsKey(MonsterStatus.NINJA_AMBUSH) && statis.containsKey(MonsterStatus.WATK))) { return false; } } if(statis.size() > 0) { statiLock.lock(); try { for (MonsterStatus stat : statis.keySet()) { final MonsterStatusEffect oldEffect = stati.get(stat); if (oldEffect != null) { oldEffect.removeActiveStatus(stat); if (oldEffect.getStati().isEmpty()) { oldEffect.cancelTask(); oldEffect.cancelDamageSchedule(); } } } } finally { statiLock.unlock(); } } TimerManager timerManager = TimerManager.getInstance(); final Runnable cancelTask = new Runnable() { @Override public void run() { if (isAlive()) { byte[] packet = MaplePacketCreator.cancelMonsterStatus(getObjectId(), status.getStati()); map.broadcastMessage(packet, getPosition()); MapleCharacter controller = getController(); if (controller != null && !controller.isMapObjectVisible(MapleMonster.this)) { controller.getClient().announce(packet); } } statiLock.lock(); try { for (MonsterStatus stat : status.getStati().keySet()) { stati.remove(stat); } } finally { statiLock.unlock(); } setVenomMulti(0); status.cancelDamageSchedule(); } }; int animationTime; if (poison) { int poisonLevel = from.getSkillLevel(status.getSkill()); int poisonDamage = Math.min(Short.MAX_VALUE, (int) (getMaxHp() / (70.0 - poisonLevel) + 0.999)); status.setValue(MonsterStatus.POISON, Integer.valueOf(poisonDamage)); animationTime = broadcastStatusEffect(status); status.setDamageSchedule(timerManager.register(new DamageTask(poisonDamage, from, status, cancelTask, 0), 1000, 1000)); } else if (venom) { if (from.getJob() == MapleJob.NIGHTLORD || from.getJob() == MapleJob.SHADOWER || from.getJob().isA(MapleJob.NIGHTWALKER3)) { int poisonLevel, matk, jobid = from.getJob().getId(); int skillid = (jobid == 412 ? NightLord.VENOMOUS_STAR : (jobid == 422 ? Shadower.VENOMOUS_STAB : NightWalker.VENOM)); poisonLevel = from.getSkillLevel(SkillFactory.getSkill(skillid)); if (poisonLevel <= 0) { return false; } matk = SkillFactory.getSkill(skillid).getEffect(poisonLevel).getMatk(); int luk = from.getLuk(); int maxDmg = (int) Math.ceil(Math.min(Short.MAX_VALUE, 0.2 * luk * matk)); int minDmg = (int) Math.ceil(Math.min(Short.MAX_VALUE, 0.1 * luk * matk)); int gap = maxDmg - minDmg; if (gap == 0) { gap = 1; } int poisonDamage = 0; for (int i = 0; i < getVenomMulti(); i++) { poisonDamage += (Randomizer.nextInt(gap) + minDmg); } poisonDamage = Math.min(Short.MAX_VALUE, poisonDamage); status.setValue(MonsterStatus.VENOMOUS_WEAPON, Integer.valueOf(poisonDamage)); status.setValue(MonsterStatus.POISON, Integer.valueOf(poisonDamage)); animationTime = broadcastStatusEffect(status); status.setDamageSchedule(timerManager.register(new DamageTask(poisonDamage, from, status, cancelTask, 0), 1000, 1000)); } else { return false; } /* } else if (status.getSkill().getId() == Hermit.SHADOW_WEB || status.getSkill().getId() == NightWalker.SHADOW_WEB) { //Shadow Web int webDamage = (int) (getMaxHp() / 50.0 + 0.999); status.setValue(MonsterStatus.SHADOW_WEB, Integer.valueOf(webDamage)); animationTime = broadcastStatusEffect(status); status.setDamageSchedule(timerManager.schedule(new DamageTask(webDamage, from, status, cancelTask, 1), 3500)); */ } else if (status.getSkill().getId() == 4121004 || status.getSkill().getId() == 4221004) { // Ninja Ambush final Skill skill = SkillFactory.getSkill(status.getSkill().getId()); final byte level = from.getSkillLevel(skill); final int damage = (int) ((from.getStr() + from.getLuk()) * ((3.7 * skill.getEffect(level).getDamage()) / 100)); status.setValue(MonsterStatus.NINJA_AMBUSH, Integer.valueOf(damage)); animationTime = broadcastStatusEffect(status); status.setDamageSchedule(timerManager.register(new DamageTask(damage, from, status, cancelTask, 2), 1000, 1000)); } else { animationTime = broadcastStatusEffect(status); } statiLock.lock(); try { for (MonsterStatus stat : status.getStati().keySet()) { stati.put(stat, status); alreadyBuffed.add(stat); } } finally { statiLock.unlock(); } status.setCancelTask(timerManager.schedule(cancelTask, duration + animationTime - 100)); return true; } public void applyMonsterBuff(final Map stats, final int x, int skillId, long duration, MobSkill skill, final List reflection) { TimerManager timerManager = TimerManager.getInstance(); final Runnable cancelTask = new Runnable() { @Override public void run() { if (isAlive()) { byte[] packet = MaplePacketCreator.cancelMonsterStatus(getObjectId(), stats); map.broadcastMessage(packet, getPosition()); MapleCharacter controller = getController(); if (controller != null && !controller.isMapObjectVisible(MapleMonster.this)) { controller.getClient().announce(packet); } statiLock.lock(); try { for (final MonsterStatus stat : stats.keySet()) { stati.remove(stat); } } finally { statiLock.unlock(); } } } }; final MonsterStatusEffect effect = new MonsterStatusEffect(stats, null, skill, true); byte[] packet = MaplePacketCreator.applyMonsterStatus(getObjectId(), effect, reflection); map.broadcastMessage(packet, getPosition()); statiLock.lock(); try { for (MonsterStatus stat : stats.keySet()) { stati.put(stat, effect); alreadyBuffed.add(stat); } } finally { statiLock.unlock(); } MapleCharacter controller = getController(); if (controller != null && !controller.isMapObjectVisible(this)) { controller.getClient().announce(packet); } effect.setCancelTask(timerManager.schedule(cancelTask, duration)); } public void debuffMob(int skillid) { //skillid is not going to be used for now until I get warrior debuff working MonsterStatus[] stats = {MonsterStatus.WEAPON_ATTACK_UP, MonsterStatus.WEAPON_DEFENSE_UP, MonsterStatus.MAGIC_ATTACK_UP, MonsterStatus.MAGIC_DEFENSE_UP}; statiLock.lock(); try { for (int i = 0; i < stats.length; i++) { if (isBuffed(stats[i])) { final MonsterStatusEffect oldEffect = stati.get(stats[i]); byte[] packet = MaplePacketCreator.cancelMonsterStatus(getObjectId(), oldEffect.getStati()); map.broadcastMessage(packet, getPosition()); MapleCharacter controller = getController(); if (controller != null && !controller.isMapObjectVisible(MapleMonster.this)) { controller.getClient().announce(packet); } stati.remove(stats[i]); } } } finally { statiLock.unlock(); } } public boolean isBuffed(MonsterStatus status) { statiLock.lock(); try { return stati.containsKey(status); } finally { statiLock.unlock(); } } public void setFake(boolean fake) { monsterLock.lock(); try { this.fake = fake; } finally { monsterLock.unlock(); } } public boolean isFake() { monsterLock.lock(); try { return fake; } finally { monsterLock.unlock(); } } public MapleMap getMap() { return map; } public List> getSkills() { return stats.getSkills(); } public boolean hasSkill(int skillId, int level) { return stats.hasSkill(skillId, level); } public boolean canUseSkill(MobSkill toUse) { if (toUse == null) { return false; } monsterLock.lock(); try { for (Pair skill : usedSkills) { if (skill.getLeft() == toUse.getSkillId() && skill.getRight() == toUse.getSkillLevel()) { return false; } } } finally { monsterLock.unlock(); } if (toUse.getLimit() > 0) { monsterLock.lock(); try { if (this.skillsUsed.containsKey(new Pair<>(toUse.getSkillId(), toUse.getSkillLevel()))) { int times = this.skillsUsed.get(new Pair<>(toUse.getSkillId(), toUse.getSkillLevel())); if (times >= toUse.getLimit()) { return false; } } } finally { monsterLock.unlock(); } } if (toUse.getSkillId() == 200) { Collection mmo = getMap().getMapObjects(); int i = 0; for (MapleMapObject mo : mmo) { if (mo.getType() == MapleMapObjectType.MONSTER) { i++; } } if (i > 100) { return false; } } return true; } public void usedSkill(final int skillId, final int level, long cooltime) { monsterLock.lock(); try { this.usedSkills.add(new Pair<>(skillId, level)); if (this.skillsUsed.containsKey(new Pair<>(skillId, level))) { int times = this.skillsUsed.get(new Pair<>(skillId, level)) + 1; this.skillsUsed.remove(new Pair<>(skillId, level)); this.skillsUsed.put(new Pair<>(skillId, level), times); } else { this.skillsUsed.put(new Pair<>(skillId, level), 1); } } finally { monsterLock.unlock(); } final MapleMonster mons = this; TimerManager.getInstance().schedule( new Runnable() { @Override public void run() { mons.clearSkill(skillId, level); } }, cooltime); } public void clearSkill(int skillId, int level) { monsterLock.lock(); try { int index = -1; for (Pair skill : usedSkills) { if (skill.getLeft() == skillId && skill.getRight() == level) { index = usedSkills.indexOf(skill); break; } } if (index != -1) { usedSkills.remove(index); } } finally { monsterLock.unlock(); } } public long getNextBasicSkillTime() { return nextBasicSkillTime; } public void setNextBasicSkillTime(long time) { nextBasicSkillTime = time + 4200; } public int getNoSkills() { return this.stats.getNoSkills(); } public boolean isFirstAttack() { return this.stats.isFirstAttack(); } public int getBuffToGive() { return this.stats.getBuffToGive(); } private final class DamageTask implements Runnable { private final int dealDamage; private final MapleCharacter chr; private final MonsterStatusEffect status; private final Runnable cancelTask; private final int type; private final MapleMap map; private DamageTask(int dealDamage, MapleCharacter chr, MonsterStatusEffect status, Runnable cancelTask, int type) { this.dealDamage = dealDamage; this.chr = chr; this.status = status; this.cancelTask = cancelTask; this.type = type; this.map = chr.getMap(); } @Override public void run() { int curHp = hp.get(); if(curHp <= 1) return; int damage = dealDamage; if (damage >= curHp) { damage = curHp - 1; if (type == 1 || type == 2) { cancelTask.run(); status.getCancelTask().cancel(false); } } if (damage > 0) { damage(chr, damage, true); if (type == 1) { // ninja ambush (type 2) is already displaying DOT map.broadcastMessage(MaplePacketCreator.damageMonster(getObjectId(), damage), getPosition()); } } } } public String getName() { return stats.getName(); } public void addStolen(int itemId) { stolenItems.add(itemId); } public List getStolen() { return stolenItems; } public void setTempEffectiveness(Element e, ElementalEffectiveness ee, long milli) { monsterLock.lock(); try { final Element fE = e; final ElementalEffectiveness fEE = stats.getEffectiveness(e); if (!fEE.equals(ElementalEffectiveness.WEAK)) { stats.setEffectiveness(e, ee); TimerManager.getInstance().schedule(new Runnable() { @Override public void run() { monsterLock.lock(); try { stats.removeEffectiveness(fE); stats.setEffectiveness(fE, fEE); } finally { monsterLock.unlock(); } } }, milli); } } finally { monsterLock.unlock(); } } public Collection alreadyBuffedStats() { statiLock.lock(); try { return Collections.unmodifiableCollection(alreadyBuffed); } finally { statiLock.unlock(); } } public BanishInfo getBanish() { return stats.getBanishInfo(); } public void setBoss(boolean boss) { this.stats.setBoss(boss); } public int getDropPeriodTime() { return stats.getDropPeriod(); } public int getPADamage() { return stats.getPADamage(); } public Map getStati() { statiLock.lock(); try { return Collections.unmodifiableMap(stati); } finally { statiLock.unlock(); } } public MonsterStatusEffect getStati(MonsterStatus ms) { statiLock.lock(); try { return stati.get(ms); } finally { statiLock.unlock(); } } // ---- one can always have fun trying these pieces of codes below in-game rofl ---- public final ChangeableStats getChangedStats() { return ostats; } public final int getMobMaxHp() { if (ostats != null) { return ostats.hp; } return stats.getHp(); } public final void setOverrideStats(final OverrideMonsterStats ostats) { this.ostats = new ChangeableStats(stats, ostats); this.hp.set(ostats.getHp()); this.mp = ostats.getMp(); } public final void changeLevel(final int newLevel) { changeLevel(newLevel, true); } public final void changeLevel(final int newLevel, boolean pqMob) { if (!stats.isChangeable()) { return; } this.ostats = new ChangeableStats(stats, newLevel, pqMob); this.hp.set(ostats.getHp()); this.mp = ostats.getMp(); } private float getDifficultyRate(final int difficulty) { switch(difficulty) { case 6: return(7.7f); case 5: return(5.6f); case 4: return(3.2f); case 3: return(2.1f); case 2: return(1.4f); } return(1.0f); } private void changeLevelByDifficulty(final int difficulty, boolean pqMob) { changeLevel((int)(this.getLevel() * getDifficultyRate(difficulty)), pqMob); } public final void changeDifficulty(final int difficulty, boolean pqMob) { changeLevelByDifficulty(difficulty, pqMob); } }