importPackage(Packages.server.life); function start(ms){ var player = ms.getPlayer(); var map = player.getMap(); if(ms.isQuestStarted(21747) && ms.getQuestProgress(21747, 9300351) == 0) { map.spawnMonsterOnGroundBelow(MapleLifeFactory.getMonster(9300351), new java.awt.Point(897, 51)); } }