var minPlayers = 1; var timeLimit = 20; //20 minutes var eventTimer = 1000 * 60 * timeLimit; var exitMap = 106021400; function init(){} function setup(difficulty, lobbyId){ var eim = em.newInstance("KingPepe_" +lobbyId); eim.getInstanceMap(106021500).resetFully(); eim.getInstanceMap(106021500).allowSummonState(false); respawn(eim); eim.startEventTimer(eventTimer); return eim; } function afterSetup(eim){} function respawn(eim){ var map = eim.getMapInstance(exitMap); map.allowSummonState(true); map.instanceMapRespawn(); eim.schedule("respawn", 10000); } function playerEntry(eim, player){ var yetiMap = eim.getMapInstance(106021500); player.changeMap(yetiMap, yetiMap.getPortal(1)); } function scheduledTimeout(eim){ var party = eim.getPlayers(); for(var i = 0; i < party.size(); i++) playerExit(eim, party.get(i)); eim.dispose(); } function playerRevive(eim, player){ player.setHp(50); player.setStance(0); eim.unregisterPlayer(player); player.changeMap(exitMap); return false; } function playerDead(eim, player){} function playerDisconnected(eim, player){ var party = eim.getPlayers(); for(var i = 0; i < party.size(); i++){ if(party.get(i).equals(player)) removePlayer(eim, player); else playerExit(eim, party.get(i)); } eim.dispose(); } function monsterValue(eim, mobId){ return -1; } function leftParty(eim, player){ var party = eim.getPlayers(); if(party.size() < minPlayers){ for(var i = 0; i < party.size(); i++){ playerExit(eim, party.get(i)); } eim.dispose(); } else{ playerExit(eim, player); } } function disbandParty(eim){} function playerUnregistered(eim, player){} function playerExit(eim, player){ eim.unregisterPlayer(player); player.changeMap(exitMap, 2); } function moveMap(eim, player){ if(player.getMap().getId() == exitMap){ removePlayer(eim, player); eim.dispose(); } } function removePlayer(eim, player){ eim.unregisterPlayer(player); player.getMap().removePlayer(player); player.setMap(exitMap); } function cancelSchedule(){} function dispose(){} function clearPQ(eim){} function monsterKilled(mob, eim){} function allMonstersDead(eim){}