/* QUEST: Jame's Whereabouts (1) NPC: James */ var status = -1; function end(mode, type, selection){ if(mode == -1){ qm.dispose(); return; } else if(mode == 0) status--; else status++; if(status == 0){ qm.sendNext("I... I am scared... Please... please help me..."); } else if(status == 1){ qm.sendNextPrev("Don't be afriad, #b#p1300005##k sent me here.", 2); } else if(status == 2){ qm.sendOk("What? My brother sent you here? Ahhh... I am safe now. Thank you so much..."); qm.forceCompleteQuest(); qm.gainExp(6000 * qm.getPlayer().getExpRate()); qm.dispose(); } }