/** * @author: Ronan * @event: Pirate PQ */ var isPq = true; var isGrindMode = true; // stages done after breaking all boxes on maps var minPlayers = 3, maxPlayers = 6; var minLevel = 55, maxLevel = 100; var entryMap = 925100000; var exitMap = 925100700; var recruitMap = 251010404; var clearMap = 925100600; var minMapId = 925100000; var maxMapId = 925100500; var eventTime = 4; // 4 minutes var lobbyRange = [0, 0]; function init() { setEventRequirements(); } function setLobbyRange() { return lobbyRange; } function setEventRequirements() { var reqStr = ""; reqStr += "\r\n Number of players: "; if(maxPlayers - minPlayers >= 1) reqStr += minPlayers + " ~ " + maxPlayers; else reqStr += minPlayers; reqStr += "\r\n Level range: "; if(maxLevel - minLevel >= 1) reqStr += minLevel + " ~ " + maxLevel; else reqStr += minLevel; reqStr += "\r\n Time limit: "; reqStr += eventTime + " minutes"; em.setProperty("party", reqStr); } function setEventExclusives(eim) { var itemSet = [4001117, 4001120, 4001121, 4001122]; eim.setExclusiveItems(itemSet); } function setEventRewards(eim) {} function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event var eligible = []; var hasLeader = false; if(party.size() > 0) { var partyList = party.toArray(); for(var i = 0; i < party.size(); i++) { var ch = partyList[i]; if(ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) { if(ch.isLeader()) hasLeader = true; eligible.push(ch); } } } if(!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers)) eligible = []; return eligible; } function setup(level, lobbyid) { var eim = em.newInstance("Pirate" + lobbyid); eim.setProperty("level", level); eim.setProperty("stage2", "0"); eim.setProperty("stage2a", "0"); eim.setProperty("stage3a", "0"); eim.setProperty("stage2b", "0"); eim.setProperty("stage3b", "0"); eim.setProperty("stage4", "0"); eim.setProperty("stage5", "0"); eim.setProperty("curStage", "1"); eim.setProperty("grindMode", isGrindMode ? "1" : "0"); eim.setProperty("openedChests", "0"); eim.setProperty("openedBoxes", "0"); eim.getInstanceMap(925100000).resetPQ(level); eim.getInstanceMap(925100000).shuffleReactors(); eim.getInstanceMap(925100100).resetPQ(level); var map = eim.getInstanceMap(925100200); map.resetPQ(level); map.shuffleReactors(); for (var i = 0; i < 5; i++) { var mob = em.getMonster(9300124); var mob2 = em.getMonster(9300125); var mob3 = em.getMonster(9300124); var mob4 = em.getMonster(9300125); eim.registerMonster(mob); eim.registerMonster(mob2); eim.registerMonster(mob3); eim.registerMonster(mob4); mob.changeDifficulty(level,isPq); mob2.changeDifficulty(level,isPq); mob3.changeDifficulty(level,isPq); mob4.changeDifficulty(level,isPq); map.spawnMonsterOnGroundBelow(mob, new java.awt.Point(430, 75)); map.spawnMonsterOnGroundBelow(mob2, new java.awt.Point(1600, 75)); map.spawnMonsterOnGroundBelow(mob3, new java.awt.Point(430, 238)); map.spawnMonsterOnGroundBelow(mob4, new java.awt.Point(1600, 238)); } map = eim.getInstanceMap(925100201); map.resetPQ(level); for (var i = 0; i < 10; i++) { var mob = em.getMonster(9300112); var mob2 = em.getMonster(9300113); eim.registerMonster(mob); eim.registerMonster(mob2); mob.changeDifficulty(level,isPq); mob2.changeDifficulty(level,isPq); map.spawnMonsterOnGroundBelow(mob, new java.awt.Point(0, 238)); map.spawnMonsterOnGroundBelow(mob2, new java.awt.Point(1700, 238)); } eim.getInstanceMap(925100202).resetPQ(level); map = eim.getInstanceMap(925100300); map.resetPQ(level); map.shuffleReactors(); for (var i = 0; i < 5; i++) { var mob = em.getMonster(9300124); var mob2 = em.getMonster(9300125); var mob3 = em.getMonster(9300124); var mob4 = em.getMonster(9300125); eim.registerMonster(mob); eim.registerMonster(mob2); eim.registerMonster(mob3); eim.registerMonster(mob4); mob.changeDifficulty(level,isPq); mob2.changeDifficulty(level,isPq); mob3.changeDifficulty(level,isPq); mob4.changeDifficulty(level,isPq); map.spawnMonsterOnGroundBelow(mob, new java.awt.Point(430, 75)); map.spawnMonsterOnGroundBelow(mob2, new java.awt.Point(1600, 75)); map.spawnMonsterOnGroundBelow(mob3, new java.awt.Point(430, 238)); map.spawnMonsterOnGroundBelow(mob4, new java.awt.Point(1600, 238)); } map = eim.getInstanceMap(925100301); map.resetPQ(level); for (var i = 0; i < 10; i++) { var mob = em.getMonster(9300112); var mob2 = em.getMonster(9300113); eim.registerMonster(mob); eim.registerMonster(mob2); mob.changeDifficulty(level,isPq); mob2.changeDifficulty(level,isPq); map.spawnMonsterOnGroundBelow(mob, new java.awt.Point(0, 238)); map.spawnMonsterOnGroundBelow(mob2, new java.awt.Point(1700, 238)); } eim.getInstanceMap(925100302).resetPQ(level); eim.getInstanceMap(925100400).resetPQ(level); eim.getInstanceMap(925100500).resetPQ(level); respawnStg4(eim); eim.startEventTimer(eventTime * 60000); setEventRewards(eim); setEventExclusives(eim); return eim; } function afterSetup(eim) {} function respawnStg4(eim) { eim.getMapInstance(925100400).instanceMapRespawn(); eim.schedule("respawnStg4", 10 * 1000); } function playerEntry(eim, player) { var map = eim.getMapInstance(entryMap); player.changeMap(map, map.getPortal(0)); } function scheduledTimeout(eim) { end(eim); } function playerUnregistered(eim, player) {} function playerExit(eim, player) { eim.unregisterPlayer(player); player.changeMap(exitMap, 0); } function playerLeft(eim, player) { if(!eim.isEventCleared()) { playerExit(eim, player); } } function changedMapInside(eim, mapid) { var stage = eim.getIntProperty("curStage"); if(stage == 1) { if(mapid == 925100100) { eim.restartEventTimer(6 * 60 * 1000); eim.setIntProperty("curStage", 2); } } else if(stage == 2) { if(mapid == 925100200) { eim.restartEventTimer(6 * 60 * 1000); eim.setIntProperty("curStage", 3); } } else if(stage == 3) { if(mapid == 925100300) { eim.restartEventTimer(6 * 60 * 1000); eim.setIntProperty("curStage", 4); } } else if(stage == 4) { if(mapid == 925100400) { eim.restartEventTimer(6 * 60 * 1000); eim.setIntProperty("curStage", 5); } } else if(stage == 5) { if(mapid == 925100500) { eim.restartEventTimer(8 * 60 * 1000); eim.setIntProperty("curStage", 6); } } } function changedMap(eim, player, mapid) { if (mapid < minMapId || mapid > maxMapId) { if (eim.isEventTeamLackingNow(true, minPlayers, player)) { eim.unregisterPlayer(player); end(eim); } else eim.unregisterPlayer(player); } else { changedMapInside(eim, mapid); } } function changedLeader(eim, leader) { var mapid = leader.getMapId(); if (!eim.isEventCleared() && (mapid < minMapId || mapid > maxMapId)) { end(eim); } } function playerDead(eim, player) {} function playerRevive(eim, player) { // player presses ok on the death pop up. if (eim.isEventTeamLackingNow(true, minPlayers, player)) { eim.unregisterPlayer(player); end(eim); } else eim.unregisterPlayer(player); } function playerDisconnected(eim, player) { if (eim.isEventTeamLackingNow(true, minPlayers, player)) { end(eim); } else playerExit(eim, player); } function leftParty(eim, player) { if (eim.isEventTeamLackingNow(false, minPlayers, player)) { end(eim); } else playerLeft(eim, player); } function disbandParty(eim) { if (!eim.isEventCleared()) { end(eim); } } function monsterValue(eim, mobId) { return 1; } function end(eim) { var party = eim.getPlayers(); for (var i = 0; i < party.size(); i++) { playerExit(eim, party.get(i)); } eim.dispose(); } function clearPQ(eim) { eim.stopEventTimer(); eim.setEventCleared(); var chests = parseInt(eim.getProperty("openedChests")); var expGain = (chests == 0 ? 28000 : (chests == 1 ? 35000 : 42000)); eim.giveEventPlayersExp(expGain); eim.warpEventTeam(925100600); } function isLordPirate(mob) { var mobid = mob.getId(); return (mobid == 9300105) || (mobid == 9300106) || (mobid == 9300107) || (mobid == 9300119); } function passedGrindMode(map, eim) { if(eim.getIntProperty("grindMode") == 0) return true; return eim.activatedAllReactorsOnMap(map, 2511000, 2517999); } function monsterKilled(mob, eim) { var map = mob.getMap(); if(isLordPirate(mob)) { // lord pirate defeated, spawn the little fella! map.broadcastStringMessage(5, "As Lord Pirate dies, Wu Yang is released!"); eim.spawnNpc(2094001, new java.awt.Point(777, 140), mob.getMap()); } if(map.countMonsters() == 0) { var stage = ((map.getId() % 1000) / 100) + 1; if((stage == 1 || stage == 3 || stage == 4) && passedGrindMode(map, eim)) { eim.showClearEffect(map.getId()); } else if(stage == 5) { if(map.getReactorByName("sMob1").getState() >= 1 && map.getReactorByName("sMob2").getState() >= 1 && map.getReactorByName("sMob3").getState() >= 1 && map.getReactorByName("sMob4").getState() >= 1) { eim.showClearEffect(map.getId()); } } } } function allMonstersDead(eim) {} function cancelSchedule() {} function dispose(eim) {}