/* This file is part of the OdinMS Maple Story Server Copyright (C) 2008 Patrick Huy Matthias Butz Jan Christian Meyer This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ var status = 0; function start() { cm.dispose(); /*var em = cm.getEventManager("lolcastle"); if (em == null || !em.getProperty("entryPossible").equals("true")) { cm.sendOk("I am Ria."); cm.dispose(); } else cm.sendNext("I am Ria. For a small fee of #b1000000 meso#k I can send you to the #rField of Judgement#k."); */ } function action(mode, type, selection) { cm.dispose(); /* if (mode == -1) cm.dispose(); else { if (mode == 0) { cm.sendOk("All right, see you next time."); cm.dispose(); return; } status++; if (status == 1) cm.sendYesNo("Do you wish to enter #rField of Judgement#k now?"); else if (status == 2) { var em = cm.getEventManager("lolcastle"); if (cm.getMeso() < 1000000) { cm.sendOk("You do not have enough mesos."); cm.dispose(); } else if (cm.getPlayer().getLevel() < 21) { cm.sendOk("You have to be at least level 21 to enter #rField of Judgement.#k"); cm.dispose(); } else if (cm.getPlayer().getLevel() >= 21 && cm.getPlayer().getLevel() < 31) em.getInstance("lolcastle1").registerPlayer(cm.getPlayer()); else if (cm.getPlayer().getLevel() >= 31 && cm.getPlayer().getLevel() < 51) em.getInstance("lolcastle2").registerPlayer(cm.getPlayer()); else if (cm.getPlayer().getLevel() >= 51 && cm.getPlayer().getLevel() < 71) em.getInstance("lolcastle3").registerPlayer(cm.getPlayer()); else if (cm.getPlayer().getLevel() >= 71 && cm.getPlayer().getLevel() < 91) em.getInstance("lolcastle4").registerPlayer(cm.getPlayer()); else em.getInstance("lolcastle5").registerPlayer(cm.getPlayer()); cm.gainMeso(-1000000); cm.dispose(); } }*/ }