/* This file is part of the OdinMS Maple Story Server Copyright (C) 2008 Patrick Huy Matthias Butz Jan Christian Meyer This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package server.maps; import io.netty.buffer.Unpooled; import net.packet.ByteBufInPacket; import net.packet.ByteBufOutPacket; import net.packet.InPacket; import net.packet.OutPacket; import net.packet.Packet; import java.util.Arrays; public abstract class AbstractAnimatedMapObject extends AbstractMapObject implements AnimatedMapObject { public static final int IDLE_MOVEMENT_PACKET_LENGTH = 15; private static final Packet IDLE_MOVEMENT_PACKET = createIdleMovementPacket(); private int stance; @Override public int getStance() { return stance; } @Override public void setStance(int stance) { this.stance = stance; } @Override public boolean isFacingLeft() { return Math.abs(stance) % 2 == 1; } public InPacket getIdleMovement() { final byte[] idleMovementBytes = IDLE_MOVEMENT_PACKET.getBytes(); byte[] movementData = Arrays.copyOf(idleMovementBytes, idleMovementBytes.length); //seems wasteful to create a whole packet writer when only a few values are changed int x = getPosition().x; int y = getPosition().y; movementData[2] = (byte) (x & 0xFF); //x movementData[3] = (byte) (x >> 8 & 0xFF); movementData[4] = (byte) (y & 0xFF); //y movementData[5] = (byte) (y >> 8 & 0xFF); movementData[12] = (byte) (getStance() & 0xFF); return new ByteBufInPacket(Unpooled.wrappedBuffer(movementData)); } private static Packet createIdleMovementPacket() { OutPacket p = new ByteBufOutPacket(); p.writeByte(1); //movement command count p.writeByte(0); p.writeShort(-1); //x p.writeShort(-1); //y p.writeShort(0); //xwobble p.writeShort(0); //ywobble p.writeShort(0); //fh p.writeByte(-1); //stance p.writeShort(0); //duration return p; } }