package tools.mapletools;
import server.life.MapleMonsterStats;
import tools.Pair;
import java.io.File;
import java.io.IOException;
import java.io.PrintWriter;
import java.nio.charset.StandardCharsets;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* @author RonanLana
*
* This application traces missing meso drop data on the underlying DB (that must be
* defined on the DatabaseConnection file of this project) and generates a
* SQL file that proposes missing drop entries for the drop_data table.
*
* The meso range is calculated accordingly with the target mob stats, such as level
* and if it's a boss or not, similarly as how it has been done for the actual meso
* drops.
*/
public class SkillbookChanceFetcher {
private static final File OUTPUT_FILE = ToolConstants.getOutputFile("skillbook_drop_data.sql");
private static final Map, Integer> skillbookChances = new HashMap<>();
private static PrintWriter printWriter;
private static Map mobStats;
private static List, Integer>> sortedSkillbookChances() {
List, Integer>> skillbookChancesList = new ArrayList<>(skillbookChances.entrySet());
skillbookChancesList.sort((o1, o2) -> {
if (o1.getKey().getLeft().equals(o2.getKey().getLeft())) {
return o1.getKey().getRight() < o2.getKey().getRight() ? -1 : (o1.getKey().getRight().equals(o2.getKey().getRight()) ? 0 : 1);
}
return (o1.getKey().getLeft() < o2.getKey().getLeft()) ? -1 : 1;
});
return skillbookChancesList;
}
private static boolean isLegendSkillUpgradeBook(int itemid) {
int itemidBranch = itemid / 10000;
return (itemidBranch == 228 && itemid >= 2280013 || itemidBranch == 229 && itemid >= 2290126); // drop rate of Legends are higher
}
private static void fetchSkillbookDropChances() {
Connection con = SimpleDatabaseConnection.getConnection();
try {
PreparedStatement ps = con.prepareStatement("SELECT dropperid, itemid FROM drop_data WHERE itemid >= 2280000 AND itemid < 2300000");
ResultSet rs = ps.executeQuery();
while (rs.next()) {
int mobid = rs.getInt("dropperid");
int itemid = rs.getInt("itemid");
int expectedChance = 250;
if (mobStats.get(mobid) != null) {
int level = mobStats.get(mobid).getLevel();
expectedChance *= Math.max(2, (level - 80) / 15);
if (mobStats.get(mobid).isBoss()) {
expectedChance *= 20;
} else {
expectedChance *= 1;
}
} else {
expectedChance = 1287;
}
if (isLegendSkillUpgradeBook(itemid)) { // drop rate of Legends seems to be higher than explorers, in retrospect from values in DB
expectedChance *= 3;
}
skillbookChances.put(new Pair<>(mobid, itemid), expectedChance);
}
rs.close();
ps.close();
con.close();
} catch (Exception e) {
e.printStackTrace();
}
}
private static void printSkillbookChanceUpdateSqlHeader() {
printWriter.println(" # SQL File autogenerated from the MapleSkillbookChanceFetcher feature by Ronan Lana.");
printWriter.println(" # Generated data takes into account mob stats such as level and boss for the chance rates.");
printWriter.println();
printWriter.println(" REPLACE INTO drop_data (`dropperid`, `itemid`, `minimum_quantity`, `maximum_quantity`, `questid`, `chance`) VALUES");
}
private static void generateSkillbookChanceUpdateFile() {
try {
printWriter = new PrintWriter(OUTPUT_FILE, StandardCharsets.UTF_8);
printSkillbookChanceUpdateSqlHeader();
List, Integer>> skillbookChancesList = sortedSkillbookChances();
for (Map.Entry, Integer> e : skillbookChancesList) {
printWriter.println("(" + e.getKey().getLeft() + ", " + e.getKey().getRight() + ", 1, 1, 0, " + e.getValue() + "),");
}
printWriter.close();
} catch (IOException ioe) {
ioe.printStackTrace();
}
}
public static void main(String[] args) {
// load mob stats from WZ
mobStats = MonsterStatFetcher.getAllMonsterStats();
fetchSkillbookDropChances();
generateSkillbookChanceUpdateFile();
}
}