/* This file is part of the OdinMS Maple Story Server Copyright (C) 2008 Patrick Huy Matthias Butz Jan Christian Meyer This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package net.server.channel.handlers; import java.awt.Point; import java.util.concurrent.ScheduledFuture; import net.AbstractMaplePacketHandler; import server.MapleStatEffect; import server.TimerManager; import server.life.MapleMonster; import tools.FilePrinter; import tools.MaplePacketCreator; import tools.data.input.SeekableLittleEndianAccessor; import client.MapleCharacter; import client.MapleCharacter.CancelCooldownAction; import client.autoban.AutobanFactory; import client.MapleClient; import client.MapleStat; import client.Skill; import client.SkillFactory; import constants.GameConstants; import constants.skills.Brawler; import constants.skills.Corsair; import constants.skills.DarkKnight; import constants.skills.Hero; import constants.skills.Paladin; import constants.skills.Priest; public final class SpecialMoveHandler extends AbstractMaplePacketHandler { @Override public final void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) { MapleCharacter chr = c.getPlayer(); chr.getAutobanManager().setTimestamp(4, slea.readInt(), 3); int skillid = slea.readInt(); if ((!GameConstants.isPQSkillMap(c.getPlayer().getMapId()) && GameConstants.isPqSkill(skillid)) || (!c.getPlayer().isGM() && GameConstants.isGMSkills(skillid)) || (!GameConstants.isInJobTree(skillid, c.getPlayer().getJob().getId()) && !c.getPlayer().isGM())) { AutobanFactory.PACKET_EDIT.alert(c.getPlayer(), c.getPlayer().getName() + " tried to packet edit skills."); FilePrinter.printError(FilePrinter.EXPLOITS + c.getPlayer().getName() + ".txt", c.getPlayer().getName() + " tried to use skill " + skillid + " without it being in their job.\r\n"); c.disconnect(true, false); return; } Point pos = null; int __skillLevel = slea.readByte(); Skill skill = SkillFactory.getSkill(skillid); int skillLevel = chr.getSkillLevel(skill); if (skillid % 10000000 == 1010 || skillid % 10000000 == 1011) { skillLevel = 1; chr.setDojoEnergy(0); c.announce(MaplePacketCreator.getEnergy("energy", 0)); } if (skillLevel == 0 || skillLevel != __skillLevel) return; MapleStatEffect effect = skill.getEffect(skillLevel); if (effect.getCooldown() > 0) { if (chr.skillIsCooling(skillid)) { return; } else if (skillid != Corsair.BATTLE_SHIP) { c.announce(MaplePacketCreator.skillCooldown(skillid, effect.getCooldown())); ScheduledFuture timer = TimerManager.getInstance().schedule(new CancelCooldownAction(c.getPlayer(), skillid), effect.getCooldown() * 1000); chr.addCooldown(skillid, System.currentTimeMillis(), effect.getCooldown() * 1000, timer); } } if (skillid == Hero.MONSTER_MAGNET || skillid == Paladin.MONSTER_MAGNET || skillid == DarkKnight.MONSTER_MAGNET) { // Monster Magnet int num = slea.readInt(); int mobId; byte success; for (int i = 0; i < num; i++) { mobId = slea.readInt(); success = slea.readByte(); chr.getMap().broadcastMessage(c.getPlayer(), MaplePacketCreator.showMagnet(mobId, success), false); MapleMonster monster = chr.getMap().getMonsterByOid(mobId); if (monster != null) { if (!monster.isBoss()) { monster.switchController(c.getPlayer(), monster.isControllerHasAggro()); } } } byte direction = slea.readByte(); chr.getMap().broadcastMessage(c.getPlayer(), MaplePacketCreator.showBuffeffect(chr.getId(), skillid, chr.getSkillLevel(skillid), direction), false); c.announce(MaplePacketCreator.enableActions()); return; } else if (skillid == Brawler.MP_RECOVERY) {// MP Recovery Skill s = SkillFactory.getSkill(skillid); MapleStatEffect ef = s.getEffect(chr.getSkillLevel(s)); int lose = chr.getMaxHp() / ef.getX(); chr.setHp(chr.getHp() - lose); chr.updateSingleStat(MapleStat.HP, chr.getHp()); int gain = lose * (ef.getY() / 100); chr.setMp(chr.getMp() + gain); chr.updateSingleStat(MapleStat.MP, chr.getMp()); } else if (skillid % 10000000 == 1004) { slea.readShort(); } if (slea.available() == 5) { pos = new Point(slea.readShort(), slea.readShort()); } if (skill.getId() == Priest.MYSTIC_DOOR && !chr.isGM()) { c.announce(MaplePacketCreator.enableActions()); return; } if (chr.isAlive()) { if (skill.getId() != Priest.MYSTIC_DOOR || chr.canDoor()) { skill.getEffect(skillLevel).applyTo(c.getPlayer(), pos); } else { chr.message("Please wait 5 seconds before casting Mystic Door again"); c.announce(MaplePacketCreator.enableActions()); } } else { c.announce(MaplePacketCreator.enableActions()); } } }