var status = -1; function end(mode, type, selection) { qm.sendNext("Oh, you brought it back! Thank you so much!"); qm.gainItem(2210006, -1); qm.gainExp(7500 * qm.getPlayer().getExpRate()); qm.gainMeso(30000 * qm.getPlayer().getMesoRate()); qm.gainFame(3); qm.forceCompleteQuest(); qm.dispose(); }