/* This file is part of the OdinMS Maple Story Server Copyright (C) 2008 Patrick Huy Matthias Butz Jan Christian Meyer This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package scripting.reactor; import client.Character; import client.MapleClient; import client.inventory.Equip; import client.inventory.InventoryType; import client.inventory.Item; import config.YamlConfig; import constants.inventory.ItemConstants; import scripting.AbstractPlayerInteraction; import server.MapleItemInformationProvider; import server.TimerManager; import server.life.MapleLifeFactory; import server.life.MapleMonster; import server.maps.MapMonitor; import server.maps.MapleMap; import server.maps.MapleReactor; import server.maps.ReactorDropEntry; import server.partyquest.MapleCarnivalFactory; import server.partyquest.MapleCarnivalFactory.MCSkill; import tools.PacketCreator; import javax.script.Invocable; import java.awt.*; import java.util.ArrayList; import java.util.Collections; import java.util.List; import java.util.concurrent.ScheduledFuture; /** * @author Lerk * @author Ronan */ public class ReactorActionManager extends AbstractPlayerInteraction { private final MapleReactor reactor; private final Invocable iv; private ScheduledFuture sprayTask = null; public ReactorActionManager(MapleClient c, MapleReactor reactor, Invocable iv) { super(c); this.reactor = reactor; this.iv = iv; } public void hitReactor() { reactor.hitReactor(c); } public void destroyNpc(int npcId) { reactor.getMap().destroyNPC(npcId); } private static void sortDropEntries(List from, List item, List visibleQuest, List otherQuest, Character chr) { MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance(); for(ReactorDropEntry mde : from) { if(!ii.isQuestItem(mde.itemId)) { item.add(mde); } else { if(chr.needQuestItem(mde.questid, mde.itemId)) { visibleQuest.add(mde); } else { otherQuest.add(mde); } } } } private static List assembleReactorDropEntries(Character chr, List items) { final List dropEntry = new ArrayList<>(); final List visibleQuestEntry = new ArrayList<>(); final List otherQuestEntry = new ArrayList<>(); sortDropEntries(items, dropEntry, visibleQuestEntry, otherQuestEntry, chr); Collections.shuffle(dropEntry); Collections.shuffle(visibleQuestEntry); Collections.shuffle(otherQuestEntry); items.clear(); items.addAll(dropEntry); items.addAll(visibleQuestEntry); items.addAll(otherQuestEntry); List items1 = new ArrayList<>(items.size()); List items2 = new ArrayList<>(items.size() / 2); for (int i = 0; i < items.size(); i++) { if (i % 2 == 0) { items1.add(items.get(i)); } else { items2.add(items.get(i)); } } Collections.reverse(items1); items1.addAll(items2); return items1; } public void sprayItems() { sprayItems(false, 0, 0, 0, 0); } public void sprayItems(boolean meso, int mesoChance, int minMeso, int maxMeso) { sprayItems(meso, mesoChance, minMeso, maxMeso, 0); } public void sprayItems(boolean meso, int mesoChance, int minMeso, int maxMeso, int minItems) { sprayItems((int)reactor.getPosition().getX(), (int)reactor.getPosition().getY(), meso, mesoChance, minMeso, maxMeso, minItems); } public void sprayItems(int posX, int posY, boolean meso, int mesoChance, int minMeso, int maxMeso, int minItems) { dropItems(true, posX, posY, meso, mesoChance, minMeso, maxMeso, minItems); } public void dropItems() { dropItems(false, 0, 0, 0, 0); } public void dropItems(boolean meso, int mesoChance, int minMeso, int maxMeso) { dropItems(meso, mesoChance, minMeso, maxMeso, 0); } public void dropItems(boolean meso, int mesoChance, int minMeso, int maxMeso, int minItems) { dropItems((int)reactor.getPosition().getX(), (int)reactor.getPosition().getY(), meso, mesoChance, minMeso, maxMeso, minItems); } public void dropItems(int posX, int posY, boolean meso, int mesoChance, int minMeso, int maxMeso, int minItems) { dropItems(true, posX, posY, meso, mesoChance, minMeso, maxMeso, minItems); // all reactors actually drop items sequentially... thanks inhyuk for pointing this out! } public void dropItems(boolean delayed, int posX, int posY, boolean meso, int mesoChance, final int minMeso, final int maxMeso, int minItems) { Character chr = c.getPlayer(); if(chr == null) return; List items = assembleReactorDropEntries(chr, generateDropList(getDropChances(), chr.getDropRate(), meso, mesoChance, minItems)); if(items.size() % 2 == 0) posX -= 12; final Point dropPos = new Point(posX, posY); if(!delayed) { MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance(); byte p = 1; for (ReactorDropEntry d : items) { dropPos.x = posX + ((p % 2 == 0) ? (25 * ((p + 1) / 2)) : -(25 * (p / 2))); p++; if (d.itemId == 0) { int range = maxMeso - minMeso; int displayDrop = (int) (Math.random() * range) + minMeso; int mesoDrop = (displayDrop * c.getWorldServer().getMesoRate()); reactor.getMap().spawnMesoDrop(mesoDrop, reactor.getMap().calcDropPos(dropPos, reactor.getPosition()), reactor, c.getPlayer(), false, (byte) 2); } else { Item drop; if (ItemConstants.getInventoryType(d.itemId) != InventoryType.EQUIP) { drop = new Item(d.itemId, (short) 0, (short) 1); } else { drop = ii.randomizeStats((Equip) ii.getEquipById(d.itemId)); } reactor.getMap().dropFromReactor(getPlayer(), reactor, drop, dropPos, (short) d.questid); } } } else { final MapleReactor r = reactor; final List dropItems = items; final int worldMesoRate = c.getWorldServer().getMesoRate(); dropPos.x -= (12 * items.size()); sprayTask = TimerManager.getInstance().register(() -> { if(dropItems.isEmpty()) { sprayTask.cancel(false); return; } ReactorDropEntry d = dropItems.remove(0); if (d.itemId == 0) { int range = maxMeso - minMeso; int displayDrop = (int) (Math.random() * range) + minMeso; int mesoDrop = (displayDrop * worldMesoRate); r.getMap().spawnMesoDrop(mesoDrop, r.getMap().calcDropPos(dropPos, r.getPosition()), r, chr, false, (byte) 2); } else { Item drop; if (ItemConstants.getInventoryType(d.itemId) != InventoryType.EQUIP) { drop = new Item(d.itemId, (short) 0, (short) 1); } else { MapleItemInformationProvider ii = MapleItemInformationProvider.getInstance(); drop = ii.randomizeStats((Equip) ii.getEquipById(d.itemId)); } r.getMap().dropFromReactor(getPlayer(), r, drop, dropPos, (short) d.questid); } dropPos.x += 25; }, 200); } } private List getDropChances() { return ReactorScriptManager.getInstance().getDrops(reactor.getId()); } private List generateDropList(List drops, int dropRate, boolean meso, int mesoChance, int minItems) { List items = new ArrayList<>(); if (meso && Math.random() < (1 / (double) mesoChance)) { items.add(new ReactorDropEntry(0, mesoChance, -1)); } for(ReactorDropEntry mde : drops) { if (Math.random() < (dropRate / (double) mde.chance)) { items.add(mde); } } while (items.size() < minItems) { items.add(new ReactorDropEntry(0, mesoChance, -1)); } return items; } public void spawnMonster(int id) { spawnMonster(id, 1, getPosition()); } public void createMapMonitor(int mapId, String portal) { new MapMonitor(c.getChannelServer().getMapFactory().getMap(mapId), portal); } public void spawnMonster(int id, int qty) { spawnMonster(id, qty, getPosition()); } public void spawnMonster(int id, int qty, int x, int y) { spawnMonster(id, qty, new Point(x, y)); } public void spawnMonster(int id, int qty, Point pos) { for (int i = 0; i < qty; i++) { reactor.getMap().spawnMonsterOnGroundBelow(MapleLifeFactory.getMonster(id), pos); } } public Point getPosition() { Point pos = reactor.getPosition(); pos.y -= 10; return pos; } public void spawnNpc(int npcId) { spawnNpc(npcId, getPosition()); } public void spawnNpc(int npcId, Point pos) { spawnNpc(npcId, pos, reactor.getMap()); } public void hitMonsterWithReactor(int id, int hitsToKill) { // until someone comes with a better solution, why not? int customTime = YamlConfig.config.server.MOB_REACTOR_REFRESH_TIME; if(customTime > 0) { reactor.setDelay(customTime); } MapleMap map = reactor.getMap(); MapleMonster mm = map.getMonsterById(id); if(mm != null) { int damage = (int)Math.ceil(mm.getMaxHp() / hitsToKill); Character chr = this.getPlayer(); if(chr != null) { map.damageMonster(chr, mm, damage); map.broadcastMessage(PacketCreator.damageMonster(mm.getObjectId(), damage)); } } } public MapleReactor getReactor() { return reactor; } public void spawnFakeMonster(int id) { reactor.getMap().spawnFakeMonsterOnGroundBelow(MapleLifeFactory.getMonster(id), getPosition()); } /** * Used for Targa and Scarlion */ public void summonBossDelayed(final int mobId, final int delayMs, final int x, final int y, final String bgm, final String summonMessage) { TimerManager.getInstance().schedule(() -> { summonBoss(mobId, x, y, bgm, summonMessage); }, delayMs); } private void summonBoss(int mobId, int x, int y, String bgmName, String summonMessage) { spawnMonster(mobId, x, y); changeMusic(bgmName); mapMessage(6, summonMessage); } public void dispelAllMonsters(int num, int team) { //dispels all mobs, cpq final MCSkill skil = MapleCarnivalFactory.getInstance().getGuardian(num); if (skil != null) { for (MapleMonster mons : getMap().getAllMonsters()) { if(mons.getTeam() == team) { mons.dispelSkill(skil.getSkill()); } } } if (team == 0) { getPlayer().getMap().getRedTeamBuffs().remove(skil); } else { getPlayer().getMap().getBlueTeamBuffs().remove(skil); } } }