var status; function start(){ status = -1; action(1, 0, 0); } function action(mode, type, selection){ if(mode == -1 || (mode == 0 && status == 0)){ cm.dispose(); return; } else if(mode == 0) status--; else status++; if(status == 0){ cm.sendNext("What the... you don't belong here!"); } else if(status == 1){ var puppet = cm.getEventManager("Puppeteer"); puppet.setProperty("player", cm.getPlayer().getName()); puppet.startInstance(cm.getPlayer()); cm.dispose(); return; } }