var status = 0; var summon; var nthtext = "bonus"; function start() { status = -1; action(1, 0, 0); } function action(mode, type, selection) { if (mode == -1) cm.dispose();//ExitChat else if (mode == 0) cm.dispose();//No else{ //Regular Talk if (mode == 1) status++; else status--; if(status == 0){ cm.sendYesNo("Would you like to leave?"); }else if(status == 1){ var mapid = cm.getMapId(), exitid = mapid; if(mapid == 108010101) exitid = 105040305; else if(mapid == 108010201) exitid = 100040106; else if(mapid == 108010301) exitid = 105070001; else if(mapid == 108010401) exitid = 107000402; else if(mapid == 108010501) exitid = 105070200; if (mapid != exitid) cm.getPlayer().changeMap(exitid); cm.dispose(); } } }