ronancpl
f5fbb038e9
Quick fix-up + Happyville
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Fixed bug introduced on last update regarding events without
event_schedule defined. Added path to Happyville maps, and raid boss
event.
2017-04-26 16:01:12 -03:00
ronancpl
939b214fb5
New PQ: Boss Rush PQ + Ellin/PiratePQ bug fixes
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Introducing Boss Rush PQ. Corrected a few issues regarding rewardings in
PiratePQ and EllinPQ and implemented a standardized way to script PQs.
2017-04-25 11:55:44 -03:00
ronancpl
828a8a02a2
Implemented EllinPQ + some bug fixes
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Implemented EllinPQ, adjusted several drop rates and data, fixes some
bugs at quests at client-side.
2017-04-22 16:35:27 -03:00
ronancpl
6791a3d475
Client clean-up + PiratePQ Implementation
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Major update on client packets, now properly making unseen killed
monsters not appear as residual on a player's client. Many updates
revolving the PiratePQ environment as well.
2017-04-12 15:32:55 -03:00
ronancpl
7dc163fc76
Concurrency fix + new scripts
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Fixed some situation involving concurrency upon using getCharacters()
from MapleMap, added scripts and other bug fixes.
2017-04-08 19:29:27 -03:00
ronancpl
67af338f8a
Fix map spawn
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Fix map failing to spawn in some cases.
2017-04-06 10:07:14 -03:00
ronancpl
972517e7b2
source
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Source for my MapleSolaxiaV2 (v83 MapleStory).
2015-11-02 23:17:21 -02:00