Rebalanced the way equipment exp is gained (about 100~200 same-level
range mobs to pass equip level 1 to 2). Fixed reactors dropping quest
items to player if they don't have the quest started. Fixed broken
Temple of Time quests.
Added more quests on Masteria and updated drop data in the region. Fixed
mystic door on slopes deploying players unproperly. Fixed mounts
equipped by low level players crashing the client.
Added true protection against race conditions on player trades and fixed
some situational issues. Character's quest status table also received
concurrency treatment. Quests with time limit now expires properly.
Increased subtly the performance on the server start-up.