Commit Graph
4 Commits
Author SHA1 Message Date
ronancpl bb586a7c0b Storybook announce + AOE Mobskills & Autopot & Inventory check Patch
Implemented storybook detection for the skillbook announcer.
Fixed an issue with AOE mob skills not locating players properly in certain situations.
Reviewed interaction of players within same remote network on multiclient system.
Patched messages when leaving the expedition area showing up for leaving players.
Patched some skill questline item chances unexpectedly too low.
Reviewed Rush questline-exclusive area not allowing multiple players in the room.
Fixed meso capacity check on shop owner happening after item transaction.
Patched server-side autopot settings, now using threshold cooling method to determine a player's updated settings.
Reviewed locking flow regarding world/channel deployment on main class.
Fixed a scenario where items collectable by party members would not show up in case those were the only items to be dropped and none needed by the last-hitter.
Patched an issue in the inventory space checking algorithm that would allow a transaction for multiple of the same equipments.
Refactored Dojo entry/exit modules.
Patched a check on Maker skill.
Fixed Cygnus FA buff getting reapplied each time the skill procs.
2019-11-26 01:13:15 -03:00
ronancpl 6d57eb1033 After-quest messages & MCPQ patch + Scroll Generator
Fixed an issue within Restore Lost Item functionality.
New custom NPC: scroll generator. Trades a scroll for bundles of common miscellaneous items.
Revised several lock-acquiring flow scenarios.
Fixed pet autopot taking out "negative" amounts from inventory.
Added zombify and confuse diseases dispellable by all-cure potions.
Patched after-quest messages sometimes allowing player movement, that shouldn't be available until the message box is closed.
Reviewed multiclient component, now also evaluating passed HWID alongside remote IP.
Fixed missing info about questlines on skillbook announcer NPC after recent updates.
Fixed some Aran skills not applying MP consume properly.
Cleared a few issues within MCPQ collectable solo/party items and skills.
Improved response time on scroll generator by adding a cache for scroll requirements.
2019-11-14 00:49:15 -03:00
ronancpl 7d8d4691da Services unrestrained to channels + Event scripts placeholder
Fixed an inconsistent scenario where player data would remain in world player storage even though they were no longer online.
Implemented missing functionality for "Safety Charm" which allows 30% MaxHP/MP heal on return.
Improved services facility, no longer tightly related to channels.
Implemented a world service for "save players" (services acts as a monitor).
Reviewed the event script initialization approach. Players no longer are retained from logging in on a channel whilst the events don't finish loadup.
Fixed certain quest items not showing up, which would happen due to them not being quest requisites.
Fixed NPC Pi crashing players when trying to craft arrows.
Fixed pet re-evolution quest not working on Robos.
Fixed boss HPBar not disappearing in certain situations.
Revised gathered mob info on linked mobs, no longer marshaling stats.
Fixed two possible deadlock scenarios within the cancel effect method.
Added lock auditing support for read-write locks.
Implemented code support for Cygnus intro clip.
Reviewed updateBuffEffect, now properly checking for pirate buffs in order to send the expected packet.
Reviewed unnecessary load of field objects, which would be doing so just for fetching the predicted map names.
Fixed mob buff tooltips not showing on "fake" mobs in the event of them turning into "real".
Reviewed usage of "unique" constraint on petid within the inventoryitems table.
Fixed portal in Ariant unexpectedly leading players who completed the "secret passageway" of Sleepywood into it.
Fixed a loop case in quest scripts from Magatia's broker having ore request.
2019-10-29 01:48:58 -03:00
ronancpl eae6dccbc0 Broad packages refactor
Added macro update when using SP reset.
Refactored several packages containing general classes.
Fixed "worker" nomenclature in class methods misleadingly denoting "task".
2019-09-20 22:41:19 -03:00