Fixed an issue where players could lose priority over recently dropped items after switching maps.
Adjusted EXP bonus buffs to also cover party bonus gains.
Fixed items taken back from merchants not properly checking for stacking opportunities in player inventory.
Fixed some merchant references in visitors' player object not being properly cleared when owner closes shop.
Adjusted merchants to automatically close as soon as the merchant owner finishes maintenance process with it having no items in store.
Added trade result opcodes. Trade results now should work almost as intended originally.
Implemented server-side check for portal distance when deploying player shops and merchants.
Implemented server-side check for whether local or remote IP is being used when logging in a local/remote server (this should mitigate a few of the issues people may find when trying to log in game world).
Implemented commands designed for management of opened IO sessions.
Fixed chalkboard not showing up for owner player when changing maps.
Added "time left" functionality for merchant owners managing the opened store.
Fixed skillbooks not showing properly for other players in the map.
Fixed commands using lowercased-version of content inputted by player.
Implemented the Fredrick expected fee on using the Store Bank service.
Implemented "exclusive invitation management" in the system. Inviters are notified the invited players are already managing an invite, should it be visually "in-progress" for that one.
Implemented "map ownership". Non-map owners are unable to farm in an area if they are not party members with the owner or until the ownership rescinds.
Adjusted inventory sort feature, now sorting projectile items in such a fashion that commonly stronger versions comes before the basic ones.
Added a visual effect that shows up when obtaining Aran skills.
Revised party EXP gain system. Party bonuses now accounts a fraction of the accumulated EXP gained by members when defeating a mob, and raw EXP gained by a player is kept the same regardless of him/her being in a party or not (thus a bonus being REALLY a bonus).
Implemented a custom fishing system in the source, on which during "seasonal" times (that gets arbitrarily defined by both day-of-year and time-of-day) fishes are more likely to be hooked. Such likelihood also improved depending on the amount of mesos spent as lure.
Fixed Music command not playing soundtracks at all.
Fixed stylish scripts stucking player NPC interactions in certain cases.
Reviewed client mistimed view on items, quest expirations, BBS threads, etc.
Fixed Homing Beacon skill provoking autoflag in mobs with same objectid in different maps.
Solved DB leak cases with removing pets from inventory.
Reviewed logging throughout the source, aiming to normalize the varied-spaced log content within the facilities.
Fixed a bug that would occur when trying to reaccess Horntail expedition.
Implemented a massive overhaul on Character.wz, adding in equipment level-related nodes in order to make equipments level/EXP info available for anyone to check.
Implemented a major overhaul on the player stat management throughout the source, properly encapsulating and concurrency protecting it's mechanics.
Reviewed several MoveLifeHandler aspects, some of them trying to prevent mobs from falling from footholds in certain circumstances.
Fixed MP Recovery instant killing players when they run out of HP to use.
Fixed some chairs arbitrarily disconnecting players upon HP/MP recovery.
Fixed Puppets sticking to maps in certain scenarios.
Cached data and added concurrency protection for EXP gain on equipments.
Reworked Chair Mastery skill, now with recovering amounts based on a player's base HP/MP pool.
Fixed several deadlock issues revolving rate coupons and character inventory.
Improved overall autopot handler performance.
Reworked door bosses (such as Crocell), now spawning each 3 hours instead of upon player's demand.
Fixed alliances not saving rank names on DB at creation time.
Fixed alliances retaining disbanded guild info on DB.
Added Mystic Door support for the Mushroom Castle area.