Fixed some oddities with other player clients when dealing with summons
(spawning, taking damage or attacking). Fixed damage dealt to player not
apearing if the player is a GM on hiding and other players in the area
are GMs as well.
Fixed an issue that would let a player to delay or anticipate the next
map hpDec proc in certain conditions. Implemented mechanic that enables
the DB save of expiration times for quests that needs this.