Added Vega's Spell feature. Refactored mounts and pets schedules (now
one thread runs globally updating stats). Fixed Pet Ignore now saving to
DB. Fixed Flash Jump animation not appearing for other players just
after changing jobs. Fixed 3rd job, now as a proper event with timeout.
Introducing Brand-new PQ: CafePQ.
Implemented EXPERIMENTAL DBCP (connection pool), trying to improve
concorrent access to DB. Added door portals on Kerning Square. Fixed
equipments getting stat overflow when upgrading stats. Fixed expiring
pets crashing the client in some cases.
Rebalanced the way equipment exp is gained (about 100~200 same-level
range mobs to pass equip level 1 to 2). Fixed reactors dropping quest
items to player if they don't have the quest started. Fixed broken
Temple of Time quests.
Fixed some bugs regarding dojo, updated drop data, minor tweaks on
Mystic Doors, added expeditions for Showa Manor, Zakum and Pink Bean,
smart search for item slots on quest/npc rewarding system, attempt on
boss HPbar to focus on player's current target, quests with selectable
rewards now hands the item correctly, after the first PQ instance next
ones are loaded more smoothly.
Added more quests on Masteria and updated drop data in the region. Fixed
mystic door on slopes deploying players unproperly. Fixed mounts
equipped by low level players crashing the client.