P0nk
4fb632ecdb
Remove monitored locks (fair), use basic version
2022-08-11 14:45:48 +02:00
P0nk
54878ebe8c
Remove monitored locks with default fairness, use basic version
2022-08-11 14:26:23 +02:00
P0nk
8657b765b1
Remove monitored read/write locks, use basic version
2022-08-11 14:16:06 +02:00
P0nk
c7af125afc
Remove FaceExpressionService
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Face expressions are automatically defaulted back after 5 seconds by the client, anyway
2022-08-11 11:48:11 +02:00
truongdatnhan
7f7b28874f
Remove comments
2022-08-11 16:08:45 +07:00
truongdatnhan
72a87cae43
Merge pull request #8 from truongdatnhan/eclipse
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Removing unused comments
2022-08-11 16:05:10 +07:00
Đạt Nhân Trương
53914bbd32
Removing unused comments
2022-08-11 16:02:53 +07:00
truongdatnhan
68663146c8
Merge pull request #7 from truongdatnhan/eclipse
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remove comments
2022-08-11 15:58:57 +07:00
Đạt Nhân Trương
8e395b0770
remove comments
2022-08-11 15:58:18 +07:00
truongdatnhan
d9fa632204
Merge pull request #6 from truongdatnhan/eclipse
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Moving checking null for storage to when loading character
2022-08-11 01:35:38 +07:00
Đạt Nhân Trương
85e5356a9c
Moving checking storage null to when loading char
2022-08-11 01:33:48 +07:00
Đạt Nhân Trương
0ef3e69638
Clean up code, replace switch and try-with-resource where possible.
2022-08-07 21:51:10 +07:00
Đạt Nhân Trương
f983b4dccf
Clean up code & Upgrade syntax to new Java
2022-08-07 01:35:02 +07:00
Đạt Nhân Trương
571d804f50
Character storage won't get initialize at first time on server
2022-08-05 19:33:15 +07:00
P0nk
c2b28b5148
Merge branch 'master' into various-fixes
2022-08-03 07:43:02 +02:00
ronancpl7
905a0260a6
Wrap around hpDec schedules ( #75 )
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* Wrap around hpDec schedules
Merges hpDec schedules at character into a world schedule.
* Patch hpDec timer reset on changing maps
Patch timer reset on changing maps with hpDec.
* Update Character.java
* Update Client.java
* Update World.java
Co-authored-by: Ronan Lana <rcpl2010@gmail.com >
2022-08-03 07:42:15 +02:00
P0nk
8ce3be5efb
Merge branch 'master' into various-fixes
2022-08-03 07:04:44 +02:00
P0nk
5afb09d798
Refactor various minor things
2022-08-02 17:45:47 +02:00
Đạt Nhân Trương
a44744c05b
Upgrade to Java NIO
2022-07-30 16:10:46 +07:00
P0nk
084e7b22fa
Consolidate HexTool methods and add more tests
2022-02-14 19:48:21 +01:00
P0nk
1daddbf302
Use HexFormat for converting from bytes to hex string and the other way round
2022-02-14 18:37:30 +01:00
Ponk
b8e8caeb31
Merge pull request #66 from P0nk/logging-consolidation
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Consolidate logging
2022-02-10 22:06:07 +01:00
P0nk
2bbfd46105
Stop logging with System.out.println, start using slf4j
2022-02-10 21:40:54 +01:00
P0nk
c879e36a9c
Migrate last set of calls to FilePrinter, delete FilePrinter
2022-02-10 19:53:22 +01:00
P0nk
8b630f7357
Migrate yet another batch of FilePrinter users to Slf4j
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One FilePrinter.printError() method removed, one more to go
2022-02-09 21:05:22 +01:00
P0nk
0c60606b4e
Migrate another batch of FilePrinter users to slf4j.Logger
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Another FilePrinter method removed.
2022-02-08 21:08:59 +01:00
P0nk
53465bba25
Migrate some users of FilePrinter to slf4j.Logger
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At least we got rid of one printError method
2022-01-19 18:36:19 +01:00
P0nk
d6192385dd
Upsert monsterbook cards instead of delete -> insert
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Also use existing connection during character saving for proper rollback.
2022-01-19 17:56:00 +01:00
P0nk
78f6ae7e6a
Refactor maple leaf logging
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Not even sure anyone is using this system. Keeping it around just in case.
2022-01-03 19:12:04 +01:00
P0nk
acde0696b1
Move and encapsulate "ignored" collection
2021-12-21 21:43:51 +01:00
P0nk
75a9a9718d
Encapsulate "monitored" collection
2021-12-21 21:43:51 +01:00
P0nk
6c1a9465c0
Use log4j for monitored chr logger. Log all monitored to a dedicated file.
2021-12-21 21:43:50 +01:00
P0nk
b15a7e61d4
Turn map id magic numbers into constants
2021-11-07 14:26:34 +01:00
P0nk
c022c3595f
Turn npc id magic numbers into constants
2021-11-07 12:36:00 +01:00
P0nk
8d10e3d1b0
Turn mob id magic numbers into constants
2021-11-07 12:15:36 +01:00
P0nk
4efd356cbf
Turn item id magic numbers into constants
2021-11-07 11:39:09 +01:00
Kevin Zeng
7cfee6db53
Fix AddMp on 1st Job Change
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For mixed jobs (Archer/Thief/Pirate), it should add mp instead of adding hp twice.
2021-10-17 10:48:54 -04:00
P0nk
8b60684103
Fix missing static imports of TimeUnit
2021-09-10 19:18:20 +02:00
P0nk
cdc17ef3dd
Use TimeUnit for time calculations
2021-09-10 19:08:58 +02:00
P0nk
9bf1b68924
Reformat and clean up "client" package
2021-09-09 23:22:44 +02:00
P0nk
8162d0aacd
Rename and clean up MapleGachapon and subclasses
2021-09-09 23:02:22 +02:00
P0nk
09caabba73
Rename MapleCoolDownValueHolder
2021-09-09 22:58:30 +02:00
P0nk
2afec0bcda
Rename MapleBuffStatValueHolder
2021-09-09 22:55:50 +02:00
P0nk
5883626020
Rename and clean up MapleTrade
2021-09-09 22:53:53 +02:00
P0nk
e9c8a82b47
Rename and clean up MapleStorage
2021-09-09 22:51:39 +02:00
P0nk
18e1f6c50b
Rename and clean up MapleStatEffect
2021-09-09 22:51:02 +02:00
P0nk
43a80f0491
Rename and clean up MapleShopFactory
2021-09-09 22:48:25 +02:00
P0nk
104444e83b
Rename and clean up MapleShop
2021-09-09 22:47:39 +02:00
P0nk
e31894caae
Rename and clean up MapleMarriage
2021-09-09 22:46:32 +02:00
P0nk
9c8abf6f62
Rename and clean up MapleItemInformationProvider
2021-09-09 22:45:55 +02:00