Silwhoon
f9b328b432
Mob Skills now have a success rate
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This was only used for MAGIC_IMMUNITY and WEAPON_IMMUNITY for some reason? A lot of other MobSkills also have a 'prop' node in the WZ files such as; Darkness and Seduce
2024-02-05 17:58:43 +00:00
Silwhoon
6f68f4edfd
Addressed nitpicks and removed unused item ID constants
2024-02-05 17:00:18 +00:00
Silwhoon
a7931c3e4d
New characters now utilise the MakeCharInfo.img data in the WZ files
2024-02-05 16:03:41 +00:00
P0nk
851b57e8ef
Fix able to gain infinite slots with clean slate scroll
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And remove a GM config option.
Thanks Crabo for the suggested solution.
2024-02-05 08:34:36 +01:00
P0nk
a7d03cf8c0
Merge branch 'master' into feat/postgresql-database
2024-02-04 15:12:14 +01:00
Ponk
ceb2866aa1
Merge pull request #214 from leevccc/master #patch
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fix: item lock cant extend lock time
2024-02-04 14:22:00 +01:00
leevccc
08b089d9be
fix: seal lock cant extend lock time
2024-01-14 22:13:16 +08:00
leevccc
8b254a294e
fix: item lock cant extend lock time
2024-01-14 18:15:48 +08:00
yuzumika
5a4200cc8e
implement ByteBufInPacket.readUnsignedByte
2024-01-04 10:55:07 -08:00
yuzumika
cb0320a471
NPCMoreTalkHandler: don't underflow selection
2024-01-03 16:10:23 -08:00
yuzumika
db8666fc71
use isFace and isHair in ItemInformationProvider.getStringData
2023-11-24 01:38:34 -08:00
Ice Bear
7131e39c96
Merge pull request #1 from P0nk/master
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Pull cosmic master into Peamy master
2023-11-10 11:40:55 +01:00
remsus
b80e9a3310
Bugfix: unable to complete scipted quests remotely
2023-11-10 00:20:52 +01:00
P0nk
033d91ed71
Merge branch 'master' into feat/postgresql-database
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# Conflicts:
# config.yaml
# src/main/java/config/ServerConfig.java
2023-11-08 21:21:07 +01:00
Ponk
03802666ef
Merge pull request #190 from ormizj/character-exp-log #minor
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added logs for character exp gain
2023-11-08 21:16:57 +01:00
Ponk
ecd155f2bb
Merge pull request #201 from peamy/master #patch
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BugFix: can't give CASH items to player (prepareInventoryItemList)
2023-11-08 20:50:50 +01:00
remsus
d6147d5191
Fix preparation of invList (CASH was skipped) in prepareInventoryItemList (AbstractPlayerInteraction)
2023-11-08 11:26:55 +01:00
王小宝
c3404d296a
Fix MTS sql syntax error and month error
2023-10-13 21:16:40 +08:00
Ponk
c609bcf2ee
Merge pull request #193 from P0nk/fix-192/playernpc #patch
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Fix #192 - Unable to create PlayerNPC
2023-09-19 17:15:00 +02:00
P0nk
0aee9d7c3f
Fix unable to create playernpc
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The initialization of the running world counters depended on worlds already having been initialized, so I made that dependency more explicit.
2023-09-19 12:56:51 +02:00
P0nk
a49c1703ae
Remove developer player npc
2023-09-18 23:26:37 +02:00
ormizj
c145a53688
fixed wrong method call
2023-09-15 01:04:22 +03:00
spiderpig60
c744935dd0
changed starting server to vanilla values
2023-09-10 21:48:02 +03:00
spiderpig60
90b44c3a8b
added timed thread, added batch, cleaned code
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changed starting value to false
2023-09-10 21:36:52 +03:00
spiderpig60
60a44252ea
added logs for character exp gain
2023-09-10 01:53:53 +03:00
leevccc
e320bafa8b
fix: error flag after use karma
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setFalg() function is designed to take arguments of type short. Forcing the short type flag to be converted to the byte type causes some errors here.
For example, the equipment merge system will make the UNTRADEABLE flag become 520, combined with the Scissors of Karma 16, and finally become 536, this value is beyond the byte range, and the mandatory variable type will cause the flag error, the specific problem I encountered is that the MERGE_UNTRADEABLE flag is lost after using the Scissors of Karma.
2023-09-08 04:59:56 +08:00
P0nk
392a350eab
Merge branch 'master' into feat/postgresql-database
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# Conflicts:
# docker-compose.yml
2023-08-20 18:30:52 +02:00
Arnah
2d7525f2b4
Fix cashshop exiting not using proper ip
2023-08-16 16:19:16 -06:00
Arnah
7adb25888f
Stop masking ip address when connecting locally
2023-08-16 00:53:40 -06:00
P0nk
f33df59f49
Move some Client#forceDisconnect calls to TransitionService
2023-08-11 22:00:33 +02:00
P0nk
cd75e85bec
Move some autoban logic to new BanService
2023-08-10 22:52:09 +02:00
P0nk
cb31121fe7
Disconnect client with TransitionService
2023-08-10 21:58:55 +02:00
P0nk
d5682a5f65
Add client disconnection logic to TransitionService
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Problem: disconnecting requires access to CharacterSaver,
which is not available in Client.
Having it in a service like this solves that problem.
Next step is to migrate all calls to Client#disconnect and Client#forceDisconnect
to their TransitionService counterparts.
2023-08-08 21:51:12 +02:00
P0nk
f6d06ba82a
Extract "char list" from Client to handler
2023-08-06 21:14:32 +02:00
P0nk
bbee8d7caa
Merge chr name + id wrappers into new CharacterIdentity record
2023-08-06 20:35:26 +02:00
P0nk
5b5888cf65
Remove unused stuff in Client
2023-08-06 20:11:32 +02:00
P0nk
48d9aaa871
Clean up Client - visibleWorlds & canRequestCharlist
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canRequestCharlist is a relic from the past when "View all char"
functionality was hacked together with wrong packets.
visibleWorlds I'm less sure about. I suppose it's useful if you add world
(via command) while someone is still on the login screen.
But the functionality of adding/removing worlds live is a recipe for disaster
and will eventually (likely) be removed.
2023-08-06 20:02:39 +02:00
P0nk
f44083aeba
Refactor Client#finishLogin
2023-08-06 17:26:34 +02:00
P0nk
810dbcc1d7
Remove "reward points" feature
2023-08-06 16:55:58 +02:00
P0nk
449ab01bc2
Remove "vote points" feature
2023-08-06 16:55:34 +02:00
P0nk
2686b2b02d
Disconnect client by throwing exception in handler
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This makes it easier to add checks in handlers, which should improve security over time.
I think this approach is more readable and testable than calling Client#disconnect straight up,
while it also decentralizes the handling.
2023-08-06 15:48:49 +02:00
P0nk
e9819fac87
Save cooldowns and diseases as part of normal flow
2023-08-04 16:34:59 +02:00
P0nk
4e39142fb3
Direct almost all chr saving through CharacterSaver
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Client#disconnectInternal remains.
Had to remove some configurable save points to keep it simple.
2023-08-04 16:14:51 +02:00
P0nk
e52f646558
Fix batch insert monster cards
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batch.add() clears all bindings, unlike vanilla JDBC
2023-08-04 15:38:14 +02:00
P0nk
02d4ff524a
Fix global drops not dropping
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No longer able to shuffle the list since DropProvider
return an unmodifiable list in the case of global drops.
2023-08-04 15:23:02 +02:00
P0nk
05b7ec77c8
Add ChannelService to handle cc'ing
2023-08-04 15:01:49 +02:00
P0nk
f6aa8ceba6
Rewrite MonsterBook, touch up chr loading
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Temporarily disabled loading monster cards from db
2023-07-25 21:27:35 +02:00
P0nk
b3ec325e95
Add monster card table and initial dao
2023-07-25 18:46:03 +02:00
P0nk
e31465a1b5
Add MonsterCard
2023-07-25 17:52:38 +02:00
P0nk
84ad5b4db8
Remove scroll generator (custom feature)
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This allowed me to remove the getCardTierSize db query
2023-07-25 17:20:16 +02:00