Implemented persistent diseases. Players now keep their disease status when logging out the game.
Solved several concurrent access issues in MapleMap and MapleMonster.
Implemented an option where an account's character slots can be accounted either by each world or all-server range.
Fixed some issues with character slot count when entering/exiting Cash Shop.
Fixed an exploit with Papulatus, on where players could create cracks of dimension infinitely.
Solved an issue with the "reach" command not working properly when the targeted player is on an event instance.
Devised an advanced and secure "PQ request" system. The service revolves around expecting massive number of players requesting a "pass" simultaneously, and fairly & swiftly responsing as much people as possible.
Improved overall Whisper handler performance.
Fixed GPQ Stage 1 statues not working as expected, which rendered the instance unplayable until now.
Added commands for start, complete and reset quests.
Fixed pet Snail not expiring properly (being removed from inventory when the time's up).
Broadcasted code update for most of the missing portal sound effects for portal scripts. It is expected for all scripted portals now to play the sound effect when traversing it.
Fixed items such as Red Bean Porridge and Air Bubble from acting outside of their scopes (now Air Bubble acts only under water, for instance).
Fixed an exploit with expirable quests when accessing the cash shop, that would make them "unexpirable".
Tweaked storages, now showing up popup warnings to players under level 15 instead of using the chat text area.
Removed "One-of-a-kind" tag from Lilin's Ring (caused conflicts with the Agent E custom script).
Added a few more scrolls to Spindle's shop.
Implemented several minor drop data adjustments.
Improved Alliance invitations now using "invite popups" just like buddy, party and guild invites.
Pet autopot now properly uses up pots from the inventory, fetching from other inventory slots when one place has been completely used up but the "stop criteria" hasn't been fulfilled yet.
Pet autopot now properly detects pots with healing factor defined by the character's pool.
Fixed old exploit with mineral/jewel crafters.
Patched Doorway's questlines.
Added a queue system for waiting guilds outside the GPQ area. Changed
the way players are transported through maps on non-portal passing
cases: if not defined, a spawn point is chosen randomly for each player.
Completed (hopefully, now!) implementation of automated modules for PQ
scripting. Added HP bar for some bosses that wouldn't display it before
(like King Slime, Alishar and CRog).
Introducing BRPQ rewarding system (KPQ/LPQ clear-like) and patched
issues regarding "no apparent party leader" after party leader
disconnects and reconnects.