Commit Graph

20 Commits

Author SHA1 Message Date
P0nk
d9d63a1b44 Refactor event max lobbies - is no longer a range
It's no longer a range because it:
1. Makes no sense for it to be a range
2. Makes for simpler scripts since returning a JS array is a hassle with Graal
2021-05-21 20:54:51 +02:00
ronancpl
959d990ab8 Merging credits_update branch
Updated year timestamp on copyleft headers.
Updated aliases on credits, on where they may have been missing.
2019-12-13 02:52:36 -03:00
ronancpl
bb586a7c0b Storybook announce + AOE Mobskills & Autopot & Inventory check Patch
Implemented storybook detection for the skillbook announcer.
Fixed an issue with AOE mob skills not locating players properly in certain situations.
Reviewed interaction of players within same remote network on multiclient system.
Patched messages when leaving the expedition area showing up for leaving players.
Patched some skill questline item chances unexpectedly too low.
Reviewed Rush questline-exclusive area not allowing multiple players in the room.
Fixed meso capacity check on shop owner happening after item transaction.
Patched server-side autopot settings, now using threshold cooling method to determine a player's updated settings.
Reviewed locking flow regarding world/channel deployment on main class.
Fixed a scenario where items collectable by party members would not show up in case those were the only items to be dropped and none needed by the last-hitter.
Patched an issue in the inventory space checking algorithm that would allow a transaction for multiple of the same equipments.
Refactored Dojo entry/exit modules.
Patched a check on Maker skill.
Fixed Cygnus FA buff getting reapplied each time the skill procs.
2019-11-26 01:13:15 -03:00
ronancpl
2045852e9c Merge branch 'master' of https://github.com/ronancpl/HeavenMS into credits_update 2019-11-14 22:35:43 -03:00
ronancpl
fba27fb3b1 Boss Daily Entry + Maker enable actions + Duey Quick Delivery
Fixed Legendary Spirit UI getting stuck when trying to apply scrolls in equipments without upgrade slots available.
Revised map leasing. Players no longer lose ownership when changing maps. Players are allowed to lease one map each time.
Revised expeditions warping players out as soon as the leader leaves the event or the number of players inside gets to be less than the minimum required to enter.
Fixed start/complete quest commands not acting properly for some quests.
Refactored quest loadouts unnecessarily reloading MapleData.
Implemented support for daily boss limit entry, usable on expeditions.
Revised potential exploit cases within chair, face expression, quest action, summon damage and mob damage mob handlers.
Adjusted displayed date in Duey. Value displayed now should be consistent with the expected expiration time.
Refactored damage for friendly mobs getting handled inside packet structure.
Implemented support for Quick Delivery from Duey.
Fixed Horntail specifically not dropping loots after recent updates.
Refactored commands system. All commands are instanced at boot time instead of at every call.
Fixed usage of Maker skill not sending MAKER_RESULT packet to players. This automatically reenables the actions button (such as create) in Maker UI.
Adjusted minidungeons, now using time limits specified in their respective recipes.
Reviewed the "timeLimit" property utilized by maps, which was poised to work on 2 different concepts altogether.
Fixed Gaga space event, should be functional now.
Added RPS minigame, resources implemented by Arnah.
Fixed damage taken from mob auto-destruction not working properly.
2019-06-27 20:34:39 -03:00
ronancpl
a1fb28b481 Update current year 2019-05-26 15:43:43 -03:00
ronancpl
0203d45901 PNPC & Pmob + Events Wheel & P. Leave patch + Proper cash use deplete
Reworked cash item consume. It now depletes from the selected slot rather than from the first slot it appears on inventory.
Implemented PNPC and PMOB commands.
Solved an issue with some events finishing abruptly when players quit a party.
Added missing mandatory script functions to the event scripts.
Solved an interaction issue with Wheel of Destiny activation in event instances.
Added interaction with NPC Mom & Dad in the Engagement prequest.
Solved an issue with event maps being disposed while reactor's spray items activity is still in effect.
Fixed modifier scrolls such as Spikes on Shoes depleting a upgrade slot.
Added a server flag for avoiding compulsory consuming by pet autopot.
Added a cache for fetching mob names.
Implemented boss drop rate.
Smart protected commands system against command requests in burst by the same user.
Revised login handler, bringing disconnection checks before checking login state and preventing new client reattribution to already logged-in character objects.
Botched login handler sessions now properly gets closed.
2019-01-16 14:46:28 -02:00
ronancpl
a17c233693 Meso patch + Swift Dmg Reflect buff + GPQ Rewards + Starting Q. items
Fixed several RNG pool issues within several handler classes.
Fixed an overflow issue with mesos, that would cause players to lose all amount on inventory.
Changed the code coupon SQL structure. Now nxcode_items.quantity is to be specified for both nx values and item quantities alike, instead of the use of "quantity" only when items are being provided.
Bob Snail now appears each 4 hours, instead of any time.
Removed duplicate command Warpto. Warpto merged with Reach command.
Fixed solo expeditions being disposed for "lack of personnel" after changing maps (normal limitations should not apply when USE_ENABLE_SOLO_EXPEDITIONS is enabled).
Fixed mobskills "Weapon/Magic Reflect" taking too long to show the active status over the mob's head.
Fixed a case with clean slate scroll not working as expected.
Improved reward contents for the GPQ.
Fixed loot manager not acting properly when verifying one-of-a-kind contents.
Implemented quest item requirement checkups to start quests. Items required to start a quest now should appear if the player did not start it yet, e.g.: SOS letter.
Fixed an issue with server message/boss HPbar switch interaction that would not work the moment after a player changed channels/entered Cash Shop.
Improved Victoria Island worldmap design, at the Kerning subway area.
2018-12-05 02:52:14 -02:00
ronancpl
0d47edf1a7 Persistent diseases + PQ request system + GuildPQ fix
Implemented persistent diseases. Players now keep their disease status when logging out the game.
Solved several concurrent access issues in MapleMap and MapleMonster.
Implemented an option where an account's character slots can be accounted either by each world or all-server range.
Fixed some issues with character slot count when entering/exiting Cash Shop.
Fixed an exploit with Papulatus, on where players could create cracks of dimension infinitely.
Solved an issue with the "reach" command not working properly when the targeted player is on an event instance.
Devised an advanced and secure "PQ request" system. The service revolves around expecting massive number of players requesting a "pass" simultaneously, and fairly & swiftly responsing as much people as possible.
Improved overall Whisper handler performance.
Fixed GPQ Stage 1 statues not working as expected, which rendered the instance unplayable until now.
Added commands for start, complete and reset quests.
2018-08-18 11:38:55 -03:00
ronancpl
80b1776ad3 Player/NPC Shop patch + Fredrick/Duey patch + Loot w. time GMS-like
Reading approximated unitPrice value from WZ in such a fashion that the new double value can be represented in float point without losing too much data.
Fixed rechargeables with quantity 0 set on the playershop/hiredmerchant being handed back to the owner with quantity 1.
Solved many concurrecy issues related with items on the field and playershop/hiredmerchant.
Fixed anomalies with waiting time before picking up other players items, now acting GMS-like.
Added/patched copyleft claims in files that are from my own authorship. Please see backtrack_licenses/readme.txt for more info about this move.
Fixed issues with item retrieval when using bundles on playershop/hiredmerchant.
Fixed some exploits with playershop/hiredmerchant.
Fixed a glitch with npcshop when trying to recharge/buy items without having enough mesos.
Added portal sound effect for some scripted portals that still lacked it.
Fixed some exploits with NPCs Fredrick and Duey.
Fixed Body Pressure not displaying damage to other players.
Added a flag that permits town scrolls to act like a "banish" for players. This renders the antibanish scroll effect available.
2018-05-10 13:09:57 -03:00
ronancpl
a4973b8254 Autopot & Steal patch + Friendly mob drops + Portal update fix
Adjusted pet autopot to use temporary variables instead of the current player's HP, MP. This seems to have solved a race condition issue where the pet would instantly use up all the pots of the assigned itemid the player had on the inventory.
Steal now uses the effective chance it is supposed to use.
Reworked Steal so that it determines which item to drop accordingly with the drop rates of each available item. It won't drop Quest nor Party Quest items.
Reworked friendly mob drops to act on the same way common mobs drops items.
Fixed issues with scripted portals introduced on the Portal Soundeffect update patch. There is expected to have no more syntax errors on the portal scripts.
Improved quality of the strings used on the Expedition scripts.
New command: reach. Warps the caller to the area where the targeted player is.
2018-02-20 18:37:32 -03:00
ronancpl
ca3838050d Implemented CWKPQ
Made CWKPQ fully-functional, using the Expedition system (won't work
with the lobby system).
2017-06-30 01:26:47 -03:00
ronancpl
a7beff1bb4 CWKPQ inclusion
Added some CWKPQ imports for the server. Enabled basic mechanics for a
run, but still WIP.
2017-06-26 01:34:56 -03:00
ronancpl
6b2b3616d6 Guild & Alliances Patches
As reported by J0k3r613, patched guild system not recognizing properly
the guild leader just after creation. Patched many more issues related
to guilds and alliances.
2017-06-21 01:17:25 -03:00
ronancpl
9ab79f216a Quick patch for the last commit
Fixed some bugs that appeared with the last commit. Added more info on
the event functions documentation.
2017-06-11 11:50:37 -03:00
ronancpl
1afbac2429 Orbis PQ
Implemented Orbis PQ.
2017-06-11 00:12:11 -03:00
ronancpl
a56312ddd3 Ludibrium Maze PQ
Implemented Ludibrium Maze PQ.
2017-05-15 15:52:24 -03:00
ronancpl
939b214fb5 New PQ: Boss Rush PQ + Ellin/PiratePQ bug fixes
Introducing Boss Rush PQ. Corrected a few issues regarding rewardings in
PiratePQ and EllinPQ and implemented a standardized way to script PQs.
2017-04-25 11:55:44 -03:00
ronancpl
828a8a02a2 Implemented EllinPQ + some bug fixes
Implemented EllinPQ, adjusted several drop rates and data, fixes some
bugs at quests at client-side.
2017-04-22 16:35:27 -03:00
ronancpl
972517e7b2 source
Source for my MapleSolaxiaV2 (v83 MapleStory).
2015-11-02 23:17:21 -02:00