Commit Graph
303 Commits
Author SHA1 Message Date
Ponk 579e3c639f Merge pull request #23 from RubenD96/master
Complete rework of WhisperHandler including proper chase functionality
2021-08-19 11:57:49 +02:00
P0nk 8c4d3092a7 Remove "Maple" prefix from MapleSessionCoordinator name 2021-08-18 15:47:01 +02:00
P0nk a8c6ef8934 Fix remote host not clearing after login
This would cause the client to disconnect whenever exiting the game
or returning to the login screen if the multiclient deterrent was enabled.
2021-08-18 11:58:52 +02:00
RubenD96 b1aeedb815 Fix spelling mistake in WhisperFlag and removed unused function causing problems 2021-07-20 18:51:36 +02:00
P0nk 435cafd381 Refactor MapleClient constructor, fix issue with multiclient check 2021-07-18 16:27:41 +02:00
P0nk 850d44d549 Minor cleanup - pom and encryption package 2021-07-18 16:05:34 +02:00
P0nk 5f149f0a27 Configure logging to be less verbose
Packet logging to the console is especially concise
2021-07-18 15:40:43 +02:00
P0nk 9e3f3cc036 Restructure "net" packages 2021-07-18 14:26:23 +02:00
P0nk 11e83522d6 Log packets in dedicated handlers instead of in encoder/decoder 2021-07-18 14:09:39 +02:00
P0nk ab03dd3109 Minor cleanup 2021-07-17 11:24:11 +02:00
P0nk 6e6fbf3be7 Consistently use Hwid domain object, fix login bypass
Login bypass (skip pin/pic) was broken due to an
inconsistency in hwid format.
2021-07-15 23:51:01 +02:00
P0nk cce85ea663 Use Hwid for login bypass 2021-07-15 22:08:19 +02:00
P0nk 81393392ab Clean up Apache Mina, goodbye! 2021-07-13 22:10:01 +02:00
P0nk 94e1125eca Move some remaining bits and pieces to netty implementation, start cleaning up 2021-07-13 21:54:07 +02:00
P0nk fc694f1b0f Able to log incoming and outgoing packets 2021-07-13 21:50:19 +02:00
P0nk 3de827553e Fix idle state disconnecting regardless of received pong 2021-07-12 19:52:55 +02:00
P0nk 5a7d8e6b1f Use MapleClient for session management
First working version of the Netty implementation,
but there's a lot remaining to be done.
2021-07-11 18:56:45 +02:00
P0nk 86224f5152 Merge branch 'master' into netty 2021-07-11 15:20:00 +02:00
P0nk b8781ee209 Merge branch 'master' into fix-tools
# Conflicts:
#	pom.xml
2021-07-11 14:53:11 +02:00
P0nk 14a405adb2 Consistent handling of wz files and their paths 2021-07-10 17:49:04 +02:00
P0nk fcb43af8e3 Minor refactors 2021-07-10 13:52:19 +02:00
P0nk 0e98abff41 Minor renaming and refactoring 2021-06-29 20:27:32 +02:00
P0nk 828c3c5345 Add Hwid class for "nibble hwid" part of "remote host" 2021-06-29 20:26:14 +02:00
P0nk d34798649b Add dedicated host hwid cache, further refactor session coordinator 2021-06-29 08:35:21 +02:00
P0nk 671313ab57 Encapsulate hwid validation 2021-06-29 08:29:29 +02:00
P0nk 50e2b909f1 Use Instant instead of long for time measurement 2021-06-28 12:29:19 +02:00
P0nk 5bc2f47883 Move session init management to new class 2021-06-28 12:00:09 +02:00
P0nk 69a4dd8c6d Factor out duplicated code that adds remote host to pool 2021-06-28 11:02:06 +02:00
P0nk b35c4d3de8 Handle hwid assocation expiry in dedicated class 2021-06-28 10:37:06 +02:00
P0nk 2c18f7a4a8 Move the remaining session database logic 2021-06-27 21:35:43 +02:00
P0nk 8041ccd6bd Move some session database logic to dedicated class
I need to clean up this class before attempting
to migrate away from IoSession for session handling.
2021-06-27 09:44:55 +02:00
P0nk b19f65f7ee Encapsulate ip address logic in new class 2021-06-26 23:40:59 +02:00
P0nk f6aca2018e Packet sending during Netty migration 2021-06-25 14:43:05 +02:00
P0nk 80cacd609a Disconnect client if idle
Thanks SharpAceX for Guida,
which I used as a reference.
2021-06-24 22:09:21 +02:00
P0nk 5651bee2b5 Move client transition state and hostAddress to fields 2021-06-23 19:03:54 +02:00
P0nk 9638d5c417 Initial Netty implementation for networking
Split into 1 LoginServer and 1 ChannelServer per channel.

There is still a lot of cleanup and refactoring to be done.
Currently, the reliance on IoSession holding client state
is the most pressing issue to be addressed.
2021-06-23 18:20:08 +02:00
P0nk 0fa6ad0e24 Refactor PacketProcessor, split into more methods 2021-06-23 16:09:43 +02:00
P0nk 5431150362 Set up packet codec and channel initialization 2021-06-22 20:32:51 +02:00
P0nk 171215e653 Clean up old In/OutPacket 2021-06-22 17:15:19 +02:00
P0nk 442684d852 Merge branch 'master' into netty
# Conflicts:
#	pom.xml
2021-06-21 22:15:00 +02:00
P0nk 72ff8d563b Refactor packet string charset 2021-06-21 22:03:20 +02:00
P0nk 4fd64884f2 Simplify getBytes and add tests for it 2021-06-21 21:45:06 +02:00
P0nk aaf4b558f3 Finish InPacket & OutPacket implementations 2021-06-20 21:27:50 +02:00
P0nk f3faee2e16 Add OutPacket interface and ByteBuf implementation
Replacement for LittleEndianWriter, GenericLittleEndianWriter,
and MaplePacketLittleEndianWriter.
2021-06-20 21:20:39 +02:00
P0nk 00abbb4acd Add InPacket interface and ByteBuf implementation
Replacement for LittleEndianAccessor, SeekableLittleEndianAccessor,
GenericLittleEndianAccessor, and GenericSeekableLittleEndianAccessor.
2021-06-20 21:20:38 +02:00
P0nk 23bad12f8c Netty WIP
Implementing ByteBuf backed In/OutPacket first in a separate branch
2021-06-15 22:12:40 +02:00
James McDowell e967294eb9 Add back in NPC conversation names
The names of the npc conversations were useful for context. Added them  back in.
2021-05-26 19:41:27 +10:00
James McDowell 9128329d37 Swapped from list to set to prevent duplicates
Use a set instead, clone instead of adding directly to the list.
2021-05-20 19:16:22 +10:00
James McDowell cff3d3df56 Added the ability to specify a custom rebirth npc id, which is automatically added to the list of scriptable npcs for overriding. Changed scriptable npcs to use config instead of a constants file, so that users can easily modify them without digging into the code and requiring a rebuild. 2021-05-16 14:46:38 +10:00
James McDowell 45ca7009c8 Updated to allow a generic rebirth npc id to be passed through and used for rebirthing if it's enabled. 2021-05-16 10:32:51 +10:00