MobSkillFactory takes MobSkillType instead of int as id argument
This commit is contained in:
@@ -42,6 +42,7 @@ import provider.Data;
|
||||
import provider.DataTool;
|
||||
import server.life.MobSkill;
|
||||
import server.life.MobSkillFactory;
|
||||
import server.life.MobSkillType;
|
||||
import server.life.Monster;
|
||||
import server.maps.*;
|
||||
import server.partyquest.CarnivalFactory;
|
||||
@@ -1067,7 +1068,7 @@ public class StatEffect {
|
||||
applyfrom.dispelDebuff(debuff);
|
||||
}
|
||||
} else if (mobSkill > 0 && mobSkillLevel > 0) {
|
||||
MobSkill ms = MobSkillFactory.getMobSkill(mobSkill, mobSkillLevel);
|
||||
MobSkill ms = MobSkillFactory.getMobSkill(MobSkillType.from(mobSkill), mobSkillLevel);
|
||||
Disease dis = Disease.getBySkill(mobSkill);
|
||||
|
||||
if (target > 0) {
|
||||
|
||||
Reference in New Issue
Block a user