MobSkillFactory takes MobSkillType instead of int as id argument

This commit is contained in:
P0nk
2022-09-03 04:52:55 +02:00
parent 66b04969fd
commit fba49e7eec
11 changed files with 60 additions and 72 deletions

View File

@@ -29,6 +29,7 @@ import client.Disease;
import client.command.Command;
import server.life.MobSkill;
import server.life.MobSkillFactory;
import server.life.MobSkillType;
import server.maps.MapObject;
import server.maps.MapObjectType;
@@ -51,55 +52,46 @@ public class DebuffCommand extends Command {
MobSkill skill = null;
switch (params[0].toUpperCase()) {
case "SLOW":
case "SLOW" -> {
disease = Disease.SLOW;
skill = MobSkillFactory.getMobSkill(126, 7);
break;
case "SEDUCE":
skill = MobSkillFactory.getMobSkill(MobSkillType.SLOW, 7);
}
case "SEDUCE" -> {
disease = Disease.SEDUCE;
skill = MobSkillFactory.getMobSkill(128, 7);
break;
case "ZOMBIFY":
skill = MobSkillFactory.getMobSkill(MobSkillType.SEDUCE, 7);
}
case "ZOMBIFY" -> {
disease = Disease.ZOMBIFY;
skill = MobSkillFactory.getMobSkill(133, 1);
break;
case "CONFUSE":
skill = MobSkillFactory.getMobSkill(MobSkillType.UNDEAD, 1);
}
case "CONFUSE" -> {
disease = Disease.CONFUSE;
skill = MobSkillFactory.getMobSkill(132, 2);
break;
case "STUN":
skill = MobSkillFactory.getMobSkill(MobSkillType.REVERSE_INPUT, 2);
}
case "STUN" -> {
disease = Disease.STUN;
skill = MobSkillFactory.getMobSkill(123, 7);
break;
case "POISON":
skill = MobSkillFactory.getMobSkill(MobSkillType.STUN, 7);
}
case "POISON" -> {
disease = Disease.POISON;
skill = MobSkillFactory.getMobSkill(125, 5);
break;
case "SEAL":
skill = MobSkillFactory.getMobSkill(MobSkillType.POISON, 5);
}
case "SEAL" -> {
disease = Disease.SEAL;
skill = MobSkillFactory.getMobSkill(120, 1);
break;
case "DARKNESS":
skill = MobSkillFactory.getMobSkill(MobSkillType.SEAL, 1);
}
case "DARKNESS" -> {
disease = Disease.DARKNESS;
skill = MobSkillFactory.getMobSkill(121, 1);
break;
case "WEAKEN":
skill = MobSkillFactory.getMobSkill(MobSkillType.DARKNESS, 1);
}
case "WEAKEN" -> {
disease = Disease.WEAKEN;
skill = MobSkillFactory.getMobSkill(122, 1);
break;
case "CURSE":
skill = MobSkillFactory.getMobSkill(MobSkillType.WEAKNESS, 1);
}
case "CURSE" -> {
disease = Disease.CURSE;
skill = MobSkillFactory.getMobSkill(124, 1);
break;
skill = MobSkillFactory.getMobSkill(MobSkillType.CURSE, 1);
}
}
if (disease == null) {